Fly
During one invasion a sea state officer noted that some of the crazy little people with blow guns were harder to kill than the rest. He decided to call these groups 'flies' and the name has stuck for any of the more experienced pygmy units.
Information
Advances from: | Knat |
Advances to: | Stinger Mudfoot |
Cost: | 15 |
HP: | 30 |
Movement: | 6 |
XP: | 44 |
Level: | 1 |
Alignment: | chaotic |
ID | EFM_Fly |
Abilities: | self-heal |
Attacks (damage - count)
fist melee | 4 - 2 impact | ||
blow darts ranged | 3 - 6 pierce |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 3 | 30% | |
Coastal Reef | 2 | 40% | |
Deep Water | 99 | 10% | |
Flat | 1 | 50% | |
Forest | 1 | 70% | |
Frozen | 3 | 20% | |
Hills | 2 | 60% | |
Mountains | 3 | 70% | |
Mushroom Grove | 2 | 60% | |
Sand | 2 | 40% | |
Shallow Water | 3 | 30% | |
Swamp | 2 | 50% | |
Unwalkable | 99 | 10% | |
Village | 1 | 60% |