Armored Era
Loyalists | |||||||||||||||||||||||||||||||||||||
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L1 ♟ Bowman
defense 3
5 × 1 melee (blade) 10 × 1 ranged (pierce) |
L2 ♚ Longbowman
defense 3
11 × 1 melee (blade) 17 × 1 ranged (pierce) |
L3 Master Bowman
defense 3
13 × 1 melee (blade) 22 × 1 ranged (pierce) |
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L1 ♟ Cavalryman
defense 3
10 × 1 melee (blade) |
L2 Dragoon
defense 3
12 × 1 melee (blade) 12 × 1 ranged (pierce) |
L3 Cavalier
defense 3
20 × 1 melee (blade) 20 × 1 ranged (pierce) |
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L1 ♟ Fencer
skirmisher, defense 3
8 × 1 melee (blade) |
L2 Duelist
skirmisher, defense 3
11 × 1 melee (blade) 12 × 1 ranged (pierce) |
L3 Master at Arms
skirmisher, defense 3
16 × 1 melee (blade) 20 × 1 ranged (pierce) |
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L1 ♟ Heavy Infantryman
defense 3
15 × 1 melee (impact) |
L2 ♚ Shock Trooper
defense 3
24 × 1 melee (impact) |
L3 Iron Mauler
defense 3
34 × 1 melee (impact) |
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L1 ♟ Horseman
defense 3
12 × 1 melee (pierce) (charge, attack only) |
L2 Knight
defense 3
16 × 1 melee (blade) 19 × 1 melee (pierce) (charge, attack only) |
L3 Grand Knight
defense 3
24 × 1 melee (blade) 23 × 1 melee (pierce) (charge, attack only) |
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L3 Paladin
heals +4, defense 3
18 × 1 melee (arcane) 20 × 1 melee (pierce) (charge, attack only) |
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L2 Lancer
defense 3
20 × 1 melee (pierce) (charge, attack only) |
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L2 ♚ Lieutenant
leadership, defense 3
13 × 1 melee (blade) 8 × 1 ranged (pierce) |
L3 General
leadership, defense 3
18 × 1 melee (blade) 12 × 1 ranged (pierce) |
L4 Grand Marshal
leadership, defense 3
20 × 1 melee (blade) 13 × 1 ranged (pierce) |
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L1 ♟ Mage
defense 3
5 × 1 melee (impact) 12 × 1 ranged (fire) (magical (arera)) |
L2 ♚ Red Mage
defense 3
8 × 1 melee (impact) 16 × 1 ranged (fire) (magical (arera)) |
L3 Arch Mage
defense 3
9 × 1 melee (impact) 24 × 1 ranged (fire) (magical (arera)) |
L4 Great Mage
defense 3
12 × 1 melee (impact) 32 × 1 ranged (fire) (magical (arera)) |
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L3 Silver Mage
teleport, defense 3
9 × 1 melee (impact) 18 × 1 ranged (fire) (magical (arera)) |
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L2 ♚ White Mage
cures, heals +8, defense 3
8 × 1 melee (impact) 15 × 1 ranged (arcane) (magical (arera)) |
L3 Mage of Light
illuminates, cures, heals +8, defense 3
12 × 1 melee (impact) 20 × 1 ranged (arcane) (magical (arera)) |
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L1 ♟ Merman Fighter
defense 3
10 × 1 melee (pierce) |
L2 Merman Warrior
defense 3
17 × 1 melee (pierce) |
L3 Merman Hoplite
steadfast, defense 3
20 × 1 melee (pierce) |
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L3 Merman Triton
defense 3
24 × 1 melee (pierce) 26 × 1 melee (blade) |
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L1 ♟ Spearman
defense 3
12 × 1 melee (pierce) (first strike) 6 × 1 ranged (pierce) |
L2 ♚ Javelineer
defense 3
13 × 1 melee (pierce) (first strike) 15 × 1 ranged (pierce) |
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L2 ♚ Pikeman
defense 3
17 × 1 melee (pierce) (first strike) |
L3 Halberdier
defense 3
25 × 1 melee (pierce) (first strike) 26 × 1 melee (blade) |
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L2 ♚ Swordsman
defense 3
16 × 1 melee (blade) |
L3 Royal Guard
defense 3
22 × 1 melee (blade) |
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Northerners | |||||||||||||||||||||||||||||||||||||
L0 ♟ Goblin Spearman
defense 3
10 × 1 melee (pierce) 3 × 1 ranged (pierce) |
L1 Goblin Impaler
defense 3
13 × 1 melee (pierce) (first strike) 5 × 1 ranged (pierce) |
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L1 Goblin Rouser
leadership, defense 3
12 × 1 melee (pierce) |
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L1 ♟ Naga Fighter
defense 3
8 × 1 melee (blade) |
L2 Naga Warrior
defense 3
14 × 1 melee (blade) |
L3 Naga Myrmidon
defense 3
21 × 1 melee (blade) |
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L1 ♟ Orcish Archer
defense 3
4 × 1 melee (blade) 10 × 1 ranged (pierce) 9 × 1 ranged (fire) |
L2 ♚ Orcish Crossbowman
defense 3
6 × 1 melee (blade) 13 × 1 ranged (pierce) 13 × 1 ranged (fire) |
L3 Orcish Slurbow
defense 3
13 × 1 melee (blade) 20 × 1 ranged (pierce) 20 × 1 ranged (fire) |
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L1 ♟ Orcish Assassin
defense 3
7 × 1 melee (blade) 5 × 1 ranged (blade) (poison, marksman (arera)) |
L2 ♚ Orcish Slayer
defense 3
12 × 1 melee (blade) 10 × 1 ranged (blade) (poison, marksman (arera)) |
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L1 ♟ Orcish Grunt
defense 3
12 × 1 melee (blade) |
L2 ♚ Orcish Warrior
defense 3
17 × 1 melee (blade) |
L3 Orcish Warlord
defense 3
25 × 1 melee (blade) 11 × 1 ranged (pierce) |
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L1 ♟ Troll Whelp
regenerates, defense 3
9 × 1 melee (impact) |
L2 ♚ Troll
regenerates, defense 3
19 × 1 melee (impact) |
L3 Troll Warrior
regenerates, defense 3
27 × 1 melee (impact) |
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L2 ♚ Troll Rocklobber
regenerates, defense 3
13 × 1 melee (impact) 17 × 1 ranged (impact) |
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L1 ♟ Wolf Rider
defense 3
8 × 1 melee (blade) |
L2 Goblin Knight
defense 3
14 × 1 melee (blade) |
L3 Direwolf Rider
defense 3
18 × 1 melee (blade) 8 × 1 melee (blade) (poison) |
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L2 Goblin Pillager
defense 3
8 × 1 melee (blade) 12 × 1 melee (fire) 8 × 1 ranged (impact) (slows) |
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Rebels | |||||||||||||||||||||||||||||||||||||
L1 ♟ Elvish Archer
defense 3
6 × 1 melee (blade) 10 × 1 ranged (pierce) |
L2 ♚ Elvish Marksman
defense 3
8 × 1 melee (blade) 18 × 1 ranged (pierce) (marksman (arera)) |
L3 Elvish Sharpshooter
defense 3
9 × 1 melee (blade) 23 × 1 ranged (pierce) (marksman (arera)) |
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L2 ♚ Elvish Ranger
ambush, defense 3
12 × 1 melee (blade) 14 × 1 ranged (pierce) |
L3 Elvish Avenger
ambush, defense 3
16 × 1 melee (blade) 20 × 1 ranged (pierce) |
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L1 ♟ Elvish Fighter
defense 3
10 × 1 melee (blade) 5 × 1 ranged (pierce) |
L2 ♚ Elvish Captain
leadership, defense 3
14 × 1 melee (blade) 8 × 1 ranged (pierce) |
L3 Elvish Marshal
leadership, defense 3
20 × 1 melee (blade) 13 × 1 ranged (pierce) |
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L2 ♚ Elvish Hero
defense 3
16 × 1 melee (blade) 10 × 1 ranged (pierce) |
L3 Elvish Champion
defense 3
21 × 1 melee (blade) 15 × 1 ranged (pierce) |
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L1 ♟ Elvish Scout
defense 3
6 × 1 melee (blade) 8 × 1 ranged (pierce) |
L2 Elvish Rider
defense 3
12 × 1 melee (blade) 12 × 1 ranged (pierce) |
L3 Elvish Outrider
defense 3
14 × 1 melee (blade) 13 × 1 ranged (pierce) |
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L1 ♟ Elvish Shaman
heals +4, defense 3
4 × 1 melee (impact) 4 × 1 ranged (impact) (slows) |
L2 ♚ Elvish Druid
cures, heals +8, defense 3
5 × 1 melee (impact) 8 × 1 ranged (impact) (slows) 10 × 1 ranged (pierce) (magical (arera)) |
L3 Elvish Shyde
cures, heals +8, defense 3
8 × 1 melee (impact) (magical (arera)) 10 × 1 ranged (impact) (slows) 13 × 1 ranged (pierce) (magical (arera)) |
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L2 ♚ Elvish Sorceress
defense 3
5 × 1 melee (impact) 6 × 1 ranged (impact) (slows) 14 × 1 ranged (arcane) (magical (arera)) |
L3 Elvish Enchantress
defense 3
8 × 1 melee (impact) 10 × 1 ranged (impact) (slows) 18 × 1 ranged (arcane) (magical (arera)) |
L4 Elvish Sylph
defense 3
10 × 1 melee (impact) (magical (arera)) 14 × 1 ranged (impact) (slows) 23 × 1 ranged (arcane) (magical (arera)) |
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L1 ♟ Mage
defense 3
5 × 1 melee (impact) 12 × 1 ranged (fire) (magical (arera)) |
L2 ♚ Red Mage
defense 3
8 × 1 melee (impact) 16 × 1 ranged (fire) (magical (arera)) |
L3 Arch Mage
defense 3
9 × 1 melee (impact) 24 × 1 ranged (fire) (magical (arera)) |
L4 Great Mage
defense 3
12 × 1 melee (impact) 32 × 1 ranged (fire) (magical (arera)) |
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L3 Silver Mage
teleport, defense 3
9 × 1 melee (impact) 18 × 1 ranged (fire) (magical (arera)) |
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L2 ♚ White Mage
cures, heals +8, defense 3
8 × 1 melee (impact) 15 × 1 ranged (arcane) (magical (arera)) |
L3 Mage of Light
illuminates, cures, heals +8, defense 3
12 × 1 melee (impact) 20 × 1 ranged (arcane) (magical (arera)) |
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L1 ♟ Merman Hunter
defense 3
5 × 1 melee (pierce) 8 × 1 ranged (pierce) |
L2 Merman Netcaster
defense 3
10 × 1 melee (impact) 12 × 1 ranged (impact) (slows) |
L3 Merman Entangler
defense 3
13 × 1 melee (impact) 13 × 1 ranged (impact) (slows) |
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L2 Merman Spearman
defense 3
8 × 1 melee (pierce) 12 × 1 ranged (pierce) |
L3 Merman Javelineer
defense 3
11 × 1 melee (pierce) 20 × 1 ranged (pierce) |
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L1 ♟ Wose
ambush, regenerates, defense 3
18 × 1 melee (impact) |
L2 ♚ Elder Wose
ambush, regenerates, defense 3
26 × 1 melee (impact) |
L3 Ancient Wose
ambush, regenerates, defense 3
34 × 1 melee (impact) |
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Undead | |||||||||||||||||||||||||||||||||||||
L1 ♟ Dark Adept
defense 3
13 × 1 ranged (cold) (magical (arera)) 9 × 1 ranged (arcane) (magical (arera)) |
L2 ♚ Dark Sorcerer
defense 3
6 × 1 melee (impact) 18 × 1 ranged (cold) (magical (arera)) 12 × 1 ranged (arcane) (magical (arera)) |
L3 Lich
submerge, defense 3
13 × 1 melee (arcane) (drains) 20 × 1 ranged (cold) (magical (arera)) 15 × 1 ranged (arcane) (magical (arera)) |
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L3 Necromancer
defense 3
10 × 1 melee (impact) 23 × 1 ranged (cold) (magical (arera)) 16 × 1 ranged (arcane) (magical (arera)) |
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L1 ♟ Ghost
defense 3
6 × 1 melee (arcane) (drains) 5 × 1 ranged (cold) |
L2 Shadow
nightstalk, skirmisher, defense 3
13 × 1 melee (blade) (backstab (arera)) |
L3 Nightgaunt
nightstalk, skirmisher, defense 3
17 × 1 melee (blade) (backstab (arera)) |
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L2 Wraith
defense 3
12 × 1 melee (arcane) (drains) 6 × 1 ranged (cold) |
L3 Spectre
defense 3
18 × 1 melee (arcane) (drains) 10 × 1 ranged (cold) |
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L1 ♟ Ghoul
defense 3
6 × 1 melee (blade) (poison) |
L2 ♚ Necrophage
feeding, defense 3
12 × 1 melee (blade) (poison) |
L3 Ghast
feeding, defense 3
17 × 1 melee (blade) (poison) |
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L1 ♟ Skeleton
submerge, defense 3
12 × 1 melee (blade) |
L2 ♚ Deathblade
submerge, defense 3
18 × 1 melee (blade) |
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L2 ♚ Revenant
submerge, defense 3
16 × 1 melee (blade) |
L3 Draug
submerge, defense 3
24 × 1 melee (blade) |
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L1 ♟ Skeleton Archer
submerge, defense 3
4 × 1 melee (impact) 10 × 1 ranged (pierce) |
L2 ♚ Bone Shooter
submerge, defense 3
8 × 1 melee (blade) 17 × 1 ranged (pierce) |
L3 Banebow
submerge, defense 3
11 × 1 melee (blade) 24 × 1 ranged (pierce) |
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L0 ♟ Vampire Bat
defense 3
5 × 1 melee (blade) (drains) |
L1 Blood Bat
defense 3
8 × 1 melee (blade) (drains) |
L2 Dread Bat
defense 3
12 × 1 melee (blade) (drains) |
Last updated on Fri Apr 20 12:20:53 2018.