Coming of the Storm
Dwarves | |||||||||||||||||||||||||||||||||||||
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L2 Dwarvish Alchemist
heals +4, cures
7 × 3 melee (blade) 10 × 1 ranged (fire) (poison) |
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L1 Dwarvish Witness
inspire, leadership
5 × 2 melee (impact) (magical) 6 × 1 ranged (impact) (slows, magical) |
L2 Dwarvish Annalist
inspire, leadership, leadership, cures
7 × 2 melee (impact) (magical) 6 × 2 ranged (impact) (magical, slows) |
L3 Dwarvish Loremaster
inspire, leadership, leadership, leadership, cures, heals +4
9 × 2 melee (impact) (magical) 6 × 3 ranged (impact) (magical, slows) |
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Elves | |||||||||||||||||||||||||||||||||||||
L1 Elvish Shaman
3 × 2 melee (impact) 3 × 2 ranged (impact) (slows) |
L2 Elvish Sorceress
4 × 2 melee (impact) 4 × 3 ranged (impact) (slows) 7 × 4 ranged (arcane) (magical) |
L3 Elvish Enchantress
6 × 2 melee (impact) 5 × 4 ranged (impact) (slows) 9 × 4 ranged (arcane) (magical) |
L4 Elvish Grand Sorceress
heals +4
8 × 3 melee (impact) 20 × 1 ranged (impact) (slows, lightning strike) 15 × 3 ranged (fire) (magical) 25 × 2 ranged (arcane) (magical) |
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L4 Elvish Sylph
6 × 3 melee (impact) (magical) 6 × 5 ranged (impact) (slows) 10 × 5 ranged (arcane) (magical) |
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L2 Elvish Druid
cures, heals +8
4 × 2 melee (impact) 6 × 2 ranged (impact) (slows) 6 × 3 ranged (pierce) (magical) |
L3 Elvish Shyde
cures, heals +8
6 × 2 melee (impact) (magical) 6 × 3 ranged (impact) (slows) 8 × 3 ranged (pierce) (magical) |
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L1 Elvish Archer
5 × 2 melee (blade) 5 × 4 ranged (pierce) |
L2 Elvish Ranger
7 × 3 melee (blade) 7 × 4 ranged (pierce) |
L3 Elvish Avenger
8 × 4 melee (blade) 10 × 4 ranged (pierce) |
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L2 Elvish Marksman
6 × 2 melee (blade) 9 × 4 ranged (pierce) (marksman) |
L3 Elvish Sharpshooter
7 × 2 melee (blade) 10 × 5 ranged (pierce) (marksman) |
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L0 Elvish Civilian
4 × 3 melee (blade) 3 × 2 ranged (pierce) |
L1 Elvish Archer
5 × 2 melee (blade) 5 × 4 ranged (pierce) |
L2 Elvish Marksman
6 × 2 melee (blade) 9 × 4 ranged (pierce) (marksman) |
L3 Elvish Sharpshooter
7 × 2 melee (blade) 10 × 5 ranged (pierce) (marksman) |
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L2 Elvish Ranger
ambush
7 × 3 melee (blade) 7 × 4 ranged (pierce) |
L3 Elvish Avenger
ambush
8 × 4 melee (blade) 10 × 4 ranged (pierce) |
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L1 Elvish Fighter
5 × 4 melee (blade) 3 × 3 ranged (pierce) |
L2 Elvish Captain
leadership
7 × 4 melee (blade) 5 × 3 ranged (pierce) |
L3 Elvish Marshal
leadership
10 × 4 melee (blade) 8 × 3 ranged (pierce) |
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L2 Elvish Hero
8 × 4 melee (blade) 6 × 3 ranged (pierce) |
L3 Elvish Champion
9 × 5 melee (blade) 9 × 3 ranged (pierce) |
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L4 Elvish Grand Sorceress
heals +4
8 × 3 melee (impact) 20 × 1 ranged (impact) (slows, lightning strike) 15 × 3 ranged (fire) (magical) 25 × 2 ranged (arcane) (magical) |
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L2 Elvish Marksman
6 × 2 melee (blade) 9 × 4 ranged (pierce) (marksman) |
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L1 Elvish Shaman
heals +4
3 × 2 melee (impact) 3 × 2 ranged (impact) (slows) |
L2 Elvish Druid
cures, heals +8
4 × 2 melee (impact) 6 × 2 ranged (impact) (slows) 6 × 3 ranged (pierce) (magical) |
L3 Elvish Shyde
cures, heals +8
6 × 2 melee (impact) (magical) 6 × 3 ranged (impact) (slows) 8 × 3 ranged (pierce) (magical) |
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L2 Elvish Sorceress
4 × 2 melee (impact) 4 × 3 ranged (impact) (slows) 7 × 4 ranged (arcane) (magical) |
L3 Elvish Enchantress
6 × 2 melee (impact) 5 × 4 ranged (impact) (slows) 9 × 4 ranged (arcane) (magical) |
L4 Elvish Sylph
6 × 3 melee (impact) (magical) 6 × 5 ranged (impact) (slows) 10 × 5 ranged (arcane) (magical) |
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Humans | |||||||||||||||||||||||||||||||||||||
L1 Advanced Mage
6 × 2 melee (impact) 9 × 4 ranged (fire) (magical) |
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L4 Archmage
6 × 3 melee (impact) 12 × 4 ranged (fire) (magical) 18 × 3 ranged (fire) (magical) |
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L3 Crusader
courage, leadership
15 × 3 melee (arcane) |
L5 Holy Avenger
vengance, heals, courage, leadership
18 × 3 melee (blade) (holy, cleave) 25 × 2 melee (pierce) (first strike) |
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L5 Phoenix Knight
toughness, Fire Aura
18 × 3 melee (fire) (cleave) 25 × 2 melee (pierce) (first strike) |
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L2 Garrison Longbowman
8 × 2 melee (blade) 10 × 3 ranged (pierce) |
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L2 Garrison Pikeman
10 × 3 melee (pierce) (first strike) |
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L2 Garrisoned White Mage
cures, heals +8
6 × 2 melee (impact) 9 × 3 ranged (arcane) (magical) |
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L3 General of Light
leadership
10 × 4 melee (arcane) 8 × 3 ranged (fire) |
L4 Marshal of Light
leadership
10 × 4 melee (arcane) 10 × 3 ranged (fire) |
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L5 Grand Archmage
6 × 3 melee (impact) 12 × 4 ranged (fire) (magical) 18 × 3 ranged (fire) (magical) 10 × 1 ranged (arcane) (Word of Power, magical) |
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L1 Healer
heals +4
4 × 2 melee (impact) 5 × 4 ranged (arcane) (magical) |
L2 Priestess of Light
cures, heals +6, illuminates
6 × 3 melee (impact) 6 × 4 ranged (arcane) (magical) |
L3 Cleric
cures, heals +6, inspire, leadership, leadership, leadership
10 × 3 melee (impact) (daze) 8 × 4 ranged (arcane) (magical) |
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L5 Holy Avenger
vengance, heals, courage, leadership
18 × 3 melee (blade) (holy, cleave) 25 × 2 melee (pierce) (first strike) |
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L1 Invader
8 × 3 melee (blade) |
L2 Doom Guard
steadfast
9 × 3 melee (blade) 15 × 1 melee (impact) (slows) |
L3 Hell Guardian
steadfast
9 × 4 melee (blade) 20 × 1 melee (impact) (slows) |
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L2 Knight of Chaos
8 × 4 melee (blade) 14 × 2 melee (blade) |
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L2 Javelineer
8 × 3 melee (pierce) (first strike) 11 × 2 ranged (pierce) |
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L4 King
leadership
16 × 4 melee (blade) 12 × 3 ranged (pierce) |
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L4 Legendary Mage
leadership, teleport
10 × 2 melee (impact) 18 × 4 ranged (fire) (magical) 14 × 5 ranged (arcane) (magical) |
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L2 Lieutenant
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L3 Necromancer
6 × 3 melee (impact) (plague) 17 × 2 ranged (cold) (magical) 12 × 2 ranged (arcane) (magical) |
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L5 Phoenix Knight
toughness, Fire Aura
18 × 3 melee (fire) (cleave) 25 × 2 melee (pierce) (first strike) |
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L2 Princess
leadership
11 × 4 melee (blade) |
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L3 Queen
leadership, skirmisher
13 × 4 melee (blade) |
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L3 Razerman
12 × 4 melee (blade) 18 × 2 melee (blade) |
L4 Overlord
12 × 5 melee (blade) 20 × 2 melee (blade) |
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L1 Watcher
6 × 4 melee (blade) |
L2 Guard
dauntless
12 × 3 melee (blade) |
L3 Shield Guard
10 × 3 melee (blade) (retribution) 12 × 2 melee (impact) (daze) |
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L2 Sentinel
dauntless
9 × 4 melee (blade) |
L3 Swordmaster
swordmaster
9 × 5 melee (blade) (balanced) |
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Mechanical | |||||||||||||||||||||||||||||||||||||
L0 Healing Tent
cures, heals +8 |
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Monsters | |||||||||||||||||||||||||||||||||||||
L1 Black spider
8 × 2 melee (pierce) (poison) |
L3 Black widow
18 × 2 melee (blade) (poison, slows) |
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L1 Brown spider
9 × 3 melee (pierce) |
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L1 Hydra
regenerates
4 × 8 melee (pierce) (swarm) |
L2 Raging Hydra
regenerates
6 × 7 melee (pierce) (swarm, drains) |
L3 Chaos Hydra
regenerates
8 × 7 melee (pierce) (swarm, drains) |
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L2 Jungle Spider
12 × 2 melee (blade) (poison) 7 × 3 ranged (impact) (slows) |
L3 Giant Spider
18 × 2 melee (blade) (poison) 8 × 3 ranged (impact) (slows) |
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L3 Young Yeti
24 × 2 melee (impact) |
L4 Yeti
32 × 2 melee (impact) |
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Phoenix | |||||||||||||||||||||||||||||||||||||
L4 Mature Phoenix
regenerates, Fire Aura
10 × 3 melee (blade) 10 × 6 ranged (fire) |
L5 Elder Phoenix
regenerates, Fire Aura
10 × 3 melee (blade) 10 × 6 ranged (fire) |
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Undead | |||||||||||||||||||||||||||||||||||||
L4 Abomination
devour
10 × 3 melee (blade) (poison) |
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L3 Banshee
10 × 3 melee (cold) 10 × 3 ranged (cold) (drains) |
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silverolves | |||||||||||||||||||||||||||||||||||||
L2 Silver Wolf
ambush, celerity
6 × 5 melee (blade) |
Last updated on Fri Apr 20 13:14:30 2018.