The Rapine
Chol birds | |||||||||||||||||||||||||||||||||||||||||||||
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L0 Chol Bird
chai heals +2, skirmisher
2 × 2 melee (fire) (marksman) 2 × 2 ranged (fire) (marksman) |
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L0 Chol Bird [0], qualified
3 × 2 melee (fire) (marksman) 3 × 2 ranged (impact) (marksman) |
L1 Chol Bird [1], experienced
chai heals +2, skirmisher
6 × 2 melee (fire) (marksman) 6 × 2 ranged (impact) (marksman) |
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L2 Chol Bird [2], elder
chai heals +2, skirmisher
10 × 2 melee (fire) (marksman) 10 × 2 ranged (impact) (marksman) |
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Golems | |||||||||||||||||||||||||||||||||||||||||||||
L1 Golem [1] Clod
nightstalk
10 × 2 melee (arcane) (drains) 9 × 2 ranged (arcane) (drains) |
L2 Golem [2] Loam
nightstalk
14 × 2 melee (arcane) (drains) 14 × 2 ranged (arcane) (drains) |
L3 Golem [3] Clay
nightstalk
18 × 2 melee (arcane) (drains) 18 × 2 ranged (arcane) (drains) |
L4 Golem [4] Glow
illuminates
23 × 2 melee (fire) (drains) 23 × 2 ranged (fire) (drains) |
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Ivrim | |||||||||||||||||||||||||||||||||||||||||||||
L0 Ivri [0] Dean
leadership
3 × 3 melee (pierce) (marksman) 3 × 3 melee (impact) (marksman) 4 × 3 ranged (impact) (marksman) |
L1 Hasmonee [1] Segen mishne
leadership
9 × 2 melee (blade) 9 × 2 melee (impact) |
L2 Hasmonee [2] Segen
leadership
13 × 2 melee (blade) 13 × 2 melee (impact) |
L3 Hasmonee [3] Segen rishon
leadership
13 × 3 melee (blade) 13 × 3 melee (impact) |
L4 Hasmonee [4] Seren
leadership
12 × 4 melee (blade) 12 × 4 melee (impact) |
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L2 Special [2] Spy
desert tarn, leadership, skirmisher
6 × 3 melee (impact) (backstab) 5 × 3 ranged (impact) (slows) |
L3 Special [3] Agent
desert tarn, leadership, skirmisher
8 × 3 melee (impact) (backstab) 7 × 3 ranged (impact) (slows) |
L4 Special [4] Spy Master
desert tarn, leadership, skirmisher
12 × 3 melee (impact) (backstab) 11 × 3 ranged (impact) (slows) |
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L1 Levite [1] Rav seren
leadership
8 × 2 melee (impact) 9 × 2 melee (arcane) |
L2 Levite [2] Merkava MkIII
steadfast
14 × 2 melee (impact) (marksman) 10 × 3 ranged (pierce) (first strike) |
L3 Levite [3] Merkava MkIV
steadfast
15 × 3 melee (impact) (marksman) 16 × 3 ranged (pierce) (first strike) |
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L3 Levite [3] Aluf
leadership
19 × 2 melee (impact) 22 × 2 melee (arcane) |
L4 Levite [4] Rav aluf (Chief General)
leadership
13 × 4 melee (impact) 13 × 4 melee (arcane) |
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L0 Ivri [0] Peasant
2 × 4 melee (pierce) 2 × 4 melee (impact) 2 × 4 ranged (impact) (marksman) |
L1 Abir [1] (Brave)
detoxication, leadership
2 × 6 ranged (cold) 2 × 6 ranged (fire) |
L2 Abir [2] Rav (Chief Brave)
detoxication, leadership
4 × 6 melee (cold) 4 × 6 melee (fire) |
L3 Abir [3] Gadol (Grant Brave)
detoxication, leadership
6 × 6 melee (cold) 6 × 6 melee (fire) |
L4 Abir [4] Mattityahu
detoxication, leadership, steadfast
22 × 2 melee (arcane) (slows) 17 × 2 ranged (arcane) (slows) |
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L1 Cohen [1] Rav
scripturestudy, resistance
2 × 8 ranged (arcane) (defense only) 2 × 8 ranged (cold) (defense only) 2 × 8 ranged (fire) (defense only) |
L2 Cohen [2] Posek
scripturestudy, resistance
3 × 9 melee (arcane) (defense only) 3 × 9 melee (cold) (defense only) 3 × 9 melee (fire) (defense only) |
L3 Cohen [3] Gaon
scripturestudy, resistance
4 × 9 melee (arcane) (defense only) 4 × 9 melee (cold) (defense only) 4 × 9 melee (fire) (defense only) |
L4 Cohen [4] Navi
scripturestudy, resistance
5 × 9 melee (arcane) (defense only) 5 × 9 melee (cold) (defense only) 5 × 9 melee (fire) (defense only) |
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L1 Hasmonee [1] Paramedic
leadership, paramedic +4
6 × 2 melee (impact) 3 × 4 ranged (impact) |
L2 Hasmonee [2] Field Resident
leadership, paramedic +6
7 × 3 melee (impact) 6 × 4 ranged (impact) |
L3 Hasmonee [3] Field Surgeon
leadership, paramedic +6, regenerates
9 × 3 melee (impact) 7 × 4 ranged (impact) |
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L1 Hasmonee [1] Turai
leadership
4 × 3 melee (impact) 4 × 4 ranged (impact) (marksman) |
L2 Hasmonee [2] Abir (Brave)
detoxication, leadership
16 × 2 melee (fire) |
L3 Abir [3] Gadol (Grant Brave)
detoxication, leadership
6 × 6 melee (cold) 6 × 6 melee (fire) |
L4 Abir [4] Mattityahu
detoxication, leadership, steadfast
22 × 2 melee (arcane) (slows) 17 × 2 ranged (arcane) (slows) |
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L2 Hasmonee [2] Shield Bearer
resistance
9 × 1 melee (impact) (defense only) 13 × 3 ranged (pierce) (marksman) |
L3 Hasmonee [3] Chief Shield Bearer
resistance
12 × 1 melee (impact) (defense only) 13 × 4 ranged (pierce) (marksman) |
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L2 Hasmonee [2] Turai rishon
leadership
7 × 3 melee (impact) 8 × 4 ranged (impact) (marksman) |
L3 Hasmonee [3] Rav turai
leadership
8 × 3 melee (impact) 10 × 4 ranged (impact) (marksman) |
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L2 Hasmonee [2] Weapon Bearer
leadership
9 × 4 melee (impact) 5 × 1 ranged (pierce) (defense only) |
L3 Hasmonee [3] Chief Weapon Bearer
leadership
12 × 4 melee (impact) 7 × 1 ranged (pierce) (defense only) |
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L1 Levite [1] Samal
resistance, steadfast
6 × 3 melee (arcane) 6 × 1 ranged (pierce) |
L2 Levite [2] Cornet
resistance
21 × 1 melee (pierce) (defense only) 14 × 2 melee (impact) (first strike) |
L3 Levite [3] Field usher
resistance
30 × 1 melee (impact) (defense only) 20 × 2 melee (impact) (first strike) |
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L2 Levite [2] Samal rishon
resistance
9 × 3 melee (arcane) (first strike) 12 × 2 ranged (pierce) (first strike) |
L3 Levite [3] Samal bakhir
resistance
15 × 3 melee (arcane) (first strike) 19 × 2 ranged (pierce) (first strike) |
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L1 Special [1] Operative
desert tarn, leadership, skirmisher
4 × 3 melee (impact) 3 × 4 ranged (impact) (marksman) |
L2 Special [2] Spy
desert tarn, leadership, skirmisher
6 × 3 melee (impact) (backstab) 5 × 3 ranged (impact) (slows) |
L3 Special [3] Agent
desert tarn, leadership, skirmisher
8 × 3 melee (impact) (backstab) 7 × 3 ranged (impact) (slows) |
L4 Special [4] Spy Master
desert tarn, leadership, skirmisher
12 × 3 melee (impact) (backstab) 11 × 3 ranged (impact) (slows) |
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L1 Levite [1] Merkava MkI
steadfast
9 × 2 melee (impact) (marksman) 6 × 3 ranged (pierce) (first strike) |
L2 Levite [2] Merkava MkIII
steadfast
14 × 2 melee (impact) (marksman) 10 × 3 ranged (pierce) (first strike) |
L3 Levite [3] Merkava MkIV
steadfast
15 × 3 melee (impact) (marksman) 16 × 3 ranged (pierce) (first strike) |
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Khalifate | |||||||||||||||||||||||||||||||||||||||||||||
L1 Jundi
5 × 3 melee (blade) 6 × 3 ranged (pierce) |
L2 Hashishine
nightstalk
9 × 2 melee (blade) (berserk) 8 × 2 melee (impact) (marksman) 4 × 4 ranged (blade) (marksman, poison) |
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L0 Muhandiz
suicidebomber
24 × 1 kamikaze (fire) (always hits) |
Last updated on Fri Apr 20 13:22:14 2018.