Campanha |
---|
IO SotBE THoT AFdW TSG UHdDI SoSI DID HdT Liberty NR UIO SoF |
Era |
AGG EdH P - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Idioma |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Fencers belong to a school of thought that considers the armor most soldiers wear in combat to be their own worst enemy. While armor can only soften a blow, evading it leaves the defender completely unharmed. Being able to reliably dodge any offensive move is a luxury only afforded to the fit of body, and then only to those who endure rigorous training.
Outfitted with only a dagger and sabre, fencers are light on their feet and useful in many situations where their armor-bound peers are at a disadvantage. They take relish in dancing circles around troops like heavy infantry, mocking the weight of their full armor.EspecialA habilidade de combatente desta unidade lhe permite ignorar as zonas de controle dos inimigos, de maneira a poder se mover livremente por entre eles.
Avança de: | |
---|---|
Avança para: | Duelista |
Custo: | 16 |
HP: | 28 |
Movimento: | 6 |
XP: | 42 |
Nível: | 1 |
Alinhamento: | ordeiro |
ID | Fencer |
Habilidades: | combatente |
sabre cortante | 4 - 4 corpo a corpo |
Resistências: | |
---|---|
cortante | -30% |
perfurante | -20% |
impacto | -20% |
fogo | 0% |
frio | 0% |
arcano | 20% |
Terreno | Custo de Movimento | Defesa |
---|---|---|
Aldeia | 1 | 70% |
Areia | 2 | 40% |
Caverna | 2 | 50% |
Colinas | 2 | 70% |
Colônia de Cogumelos | 2 | 70% |
Desfiladeiro | 99 | 20% |
Floresta | 2 | 70% |
Montanhas | 3 | 70% |
Neve | 2 | 40% |
Parede de Caverna | 99 | 50% |
Pradaria | 1 | 60% |
Pântano | 2 | 40% |
Águas profundas | 99 | 30% |
Águas rasas | 2 | 40% |