Campañas |
---|
aIdL FdON oMdT AOdW AGdS uCsdI BoAS DAE HaT Liberdade RdN UIO CdL |
Era |
GG IdH P - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Lingua |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Fencers belong to a school of thought that considers the armor most soldiers wear in combat to be their own worst enemy. While armor can only soften a blow, evading it leaves the defender completely unharmed. Being able to reliably dodge any offensive move is a luxury only afforded to the fit of body, and then only to those who endure rigorous training.
Outfitted with only a dagger and sabre, fencers are light on their feet and useful in many situations where their armor-bound peers are at a disadvantage. They take relish in dancing circles around troops like heavy infantry, mocking the weight of their full armor.
Notas Especiais: A habilidade para a guerrilla desta unidade permítelle ignorar as zonas de control dos inimigos, podendo así moverse libremente arredor deles.
Avanza dende: | |
---|---|
Avanza a: | Duelista |
Custo: | 16 |
HP: | 28 |
Movemento: | 6 |
XP: | 42 |
Nivel: | 1 |
Aliñación: | legal |
ID | Fencer |
Habilidades: | guerrilleiro |
sabre folla | 4 - 4 corpo a corpo |
Resistencias: | |
---|---|
folla | -30% |
perforación | -20% |
impacto | -20% |
lume | 0% |
frío | 0% |
arcano | 20% |
Terreo | Custo de Movemento | Defensa |
---|---|---|
Abismo | 99 | 20% |
Area | 2 | 40% |
Auga profunda | 99 | 30% |
Auga superficial | 2 | 40% |
Bosque | 2 | 70% |
Braña | 2 | 40% |
Colonia de cogomelos | 2 | 70% |
Cova | 2 | 50% |
Montañas | 3 | 70% |
Neve | 2 | 40% |
Outeiros | 2 | 70% |
Parede de cova | 99 | 50% |
Prado | 1 | 60% |
Vila | 1 | 70% |