Armageddon Imp

(image)

This unit is from the Era of Chaos. Its coding and art were done by the various people who created the Era of Chaos.

The rumors about Imps big as a tree have been, unfortunately, confirmed. Never seen before, the Imps of Armageddon are the masterminds of Chaos, and albeit usually hidden at safe distance from the battlefield, they sometimes decide to charge themselves against the unwary enemies, who are nothing but dirt compared to these gigantic beasts. That, and their unnatural strength and endurance, is why their are feared, not only by the opponents of the Chaos Empire, but also by lesser imps and most demons of the same band.

If you ever get to face one of these colossal brutes, escape as soon as possible from the battlefield or be known to you that death is certain to arrive.#textdomain wesnoth-help

 

Information

Advances from: Gutwrencher Imp
Advances to:
Cost: 110
HP: 84
Moves: 5
XP: 140
Level: 4
Alignment: chaotic
Id: AE_chs_chaos_empire_Armageddon_Imp
Abilities:

Attacks (damage × count)

(image)blade of doom
melee
14 × 4
blade
drains
(image)slime spit
ranged
9 × 3
pierce
poison

Resistances

(icon) blade20% (icon) pierce0%
(icon) impact20% (icon) fire30%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave260%
(icon) Coastal Reef240%
(icon) Deep Water30%
(icon) Flat150%
(icon) Forest270%
(icon) Frozen330%
(icon) Fungus270%
(icon) Hills260%
(icon) Mountains370%
(icon) Sand250%
(icon) Shallow Water230%
(icon) Swamp250%
(icon) Unwalkable50%
(icon) Village170%
Last updated on Fri Apr 20 12:09:19 2018.