Warp Hound

(image)

With time, Rabid Hounds become mutated by the insidious magic of chaos flowing through their bodies. They grow horns and other demonic traits, becoming Warp Hounds. Their only desire is to rend their enemies with teeth and claw.

Special Notes: Whenever its berserk attack is used, this unit continues to push the attack until either it or its enemy lies dead.

 

Information

Advances from: Rabid Hound
Advances to:
Cost: 80
HP: 40
Moves: 7
XP: 150
Level: 3
Alignment: chaotic
Id: EE Chaos Warp Hound
Abilities:

Attacks (damage × count)

(image)fangs
melee
12 × 3
blade
berserk

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave330%
(icon) Coastal Reef0%
(icon) Deep Water20%
(icon) Flat130%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus250%
(icon) Hills240%
(icon) Mountains350%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp330%
(icon) Unwalkable50%
(icon) Village140%
Last updated on Fri Apr 20 12:42:20 2018.