Titan

(image)

Even among the Giants, Titans are huge. Their size along with the long shaft of their weapon gives them superior reach in melee, in case they haven't already defeated their oponent with a large thrown boulder.

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense.

 

Information

Advances from: Koloss
Advances to:
Cost: 58
HP: 75
Moves: 5
XP: 150
Level: 3
Alignment: neutral
Id: VRFD Titan
Abilities:

Attacks (damage × count)

(image)hammer
melee
16 × 2
impact
first strike
(image)toss
ranged
16 × 2
impact

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave140%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen220%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Fri Apr 20 12:57:31 2018.