Water Nymph

(image)

Nymphs are manifestations of water that is influenced by the likes of a deadly storm, due to this these spirits weld very dangerous power and are often subject to being angered easily. Due to this it is best to avoid these spirits, unless you are certain you either have a way of reasoning with them or can counter their awesome power.

Special Notes: This unit will recover 5 HP per turn when on watery terrain. The effects of poison will not be prolonged or cured.

(portrait)

Information

Advances from: Water Undine
Advances to: Water Naiad
Cost: 45
HP: 50
Moves: 7
XP: 150
Level: 3
Alignment: neutral
Id: ROLNymph
Abilities: aquatic body, water ambush

Attacks (damage × count)

(image)water punch
melee
11 × 3
impact
(image)cold punch
melee
9 × 3
cold
(image)water spray
ranged
11 × 2
impact

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact40% (icon) fire10%
(icon) cold50% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave320%
(icon) Coastal Reef160%
(icon) Deep Water150%
(icon) Flat230%
(icon) Forest530%
(icon) Frozen240%
(icon) Fungus320%
(icon) Hills530%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Fri Apr 20 13:03:32 2018.