Shaman

(image)

This unit is from the Forgotten Legends.

Shamans serves as healers, erradicate bad spirits and to talk with natives ancestors. While not as dangerous as other mages, native shamans are in good physical shape.

 

Information

Advances from: Tribesman
Advances to: Druid, Storm Summoner
Cost: 17
HP: 32
Moves: 5
XP: 41
Level: 1
Alignment: neutral
Id: AE_FL_natives_Shaman
Abilities: heals +4

Attacks (damage × count)

(image)staff(impact attack) impact6 × 2(melee attack) melee
(image)soul ray(cold attack) cold7 × 2(ranged attack) ranged(magical)
(image)soul ray(arcane attack) arcane7 × 2(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire20%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand240%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Dec 18 04:01:47 2024.