Massif

(image)

This unit is from Feudal Era. Its coding and art were done by Turin and Various others.

Clad in crude armour with full-face helms and swinging weapons too heavy for many humans to lift, the hulking Massifs are a terrifying spectacle. They invariably continue their use of the battleaxe, with fearful results.

 

Information

Advances from: Bladesman
Advances to:
Cost: 58
HP: 76
Moves: 5
XP: 134
Level: 3
Alignment: chaotic
Id: AE_feu_khaganate_Massif
Abilities:

Attacks (damage × count)

(image)battle axe(blade attack) blade15 × 3(melee attack) melee
(image)hatchet(blade attack) blade6 × 2(ranged attack) ranged

Resistances

(icon) blade20% (icon) pierce0%
(icon) impact10% (icon) fire0%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef320%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen140%
(icon) Fungus340%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable20%
(icon) Village160%
Last updated on Wed Nov 13 03:42:29 2024.