Dragonguard

(image)

This unit is from Imperial Era. Its coding and art were done by Turin and Various others.

It is not clear why the Dragonguards are called what they are, a name given by their dwarven brethren. Some speculate that the name comes from their weapon of choice, these strange staves that belch fire and death. Others have surmised that it is because such weapons would be a threat against even a true Dragon, should such a thing be seen again in the known world. Whatever the case, it is for these weapons that the guardians of the great Cavernei citadels are both renowned and feared; weapons that have broken the mightiest of warriors in a single blow.

 

Information

Advances from: Thunderguard
Advances to:
Cost: 57
HP: 67
Moves: 5
XP: 100
Level: 3
Alignment: neutral
Id: AE_imp_Cavernei_Dragonguard
Abilities:

Attacks (damage × count)

(image)dagger(blade attack) blade9 × 3(melee attack) melee
(image)dragonstaff(pierce attack) pierce40 × 1(ranged attack) ranged

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire0%
(icon) cold10% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef320%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest130%
(icon) Frozen230%
(icon) Fungus140%
(icon) Hills160%
(icon) Mountains170%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable20%
(icon) Village150%
Last updated on Wed Nov 13 03:42:50 2024.