Tabib

(image)

Some men excel at medicine the way others do at strength of arms, and the Tabib are those whose knowledge is without peer outside of the Khalifate. Their remedies cannot only heal wounds but remove infection and poison as well, often to the disbelief of the injured. Hardened by years of travels, many are able to treat themselves.

Nótaí Speisialta: This unit is capable of healing those around it, and curing them of poison. This unit regenerates, which allows it to heal as though always stationed in a village.

(portrait)

Information

Advances from: Hakim
Advances to:
Cost: 33
PS: 39
Gluaiseachtaí: 5
XP: 100
Leibhéal: 2
Ailíniú: liminal
Id: Tabib
Abilities: leigheas, cneasú +8, athginiúnach

Attacks (damage × count)

(image)más
dlúthraon
9 × 3
turraing

Friotaíochta

(icon) lann10% (icon) polladh0%
(icon) turraing-10% (icon) tine0%
(icon) fuar0% (icon) rúnda20%

Terrain

TerrainMovement CostDefense
(icon) Baile160%
(icon) Caisleán160%
(icon) Cnocán260%
(icon) Corcach230%
(icon) Foraois240%
(icon) Fungus240%
(icon) Gaineamh150%
(icon) Machaire140%
(icon) Neamhbhealaigh0%
(icon) Reoite320%
(icon) Sceir Cósta230%
(icon) Sléibhte260%
(icon) Tanalacht320%
(icon) Uaimh240%
(icon) Uisce Domhain0%
Last updated on Fri Apr 20 11:48:58 2018.