Moloch

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Through some measure of chance, some of the 'Immolators' of the early days of the infection have managed to survive their initial engagements, and have their fires have grown even stronger. These rarer creatures are called by the ancient god of fiery sacrifice, 'Moloch'.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):

(portrait)

Information

Advances from: Immolator
Advances to: Demon, Arch-Fiend
Cost: 24
HP: 44
Moves: 6
XP: 50
Level: 2
Alignment: chaotic
Id: infected_immolator2
Abilities:

Attacks (damage × count)

(image)grab(fire attack) fire6 × 2(melee attack) melee
(image)fireball(fire attack) fire12 × 2(ranged attack) ranged

Resistances

(icon) blade10% (icon) pierce0%
(icon) impact0% (icon) fire60%
(icon) cold-20% (icon) arcane30%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus260%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Dec 18 03:32:35 2024.