Tactician

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During the early days of the infection, the civilian population found itself unprepared both physically and mentally for the coming swarm. Survival required the use of adaptable minds, who could take stock of the situation and lead with cool heads. Tacticians operate just behind the front lines, coordinating attacks in order to minimize losses through their short-ranged radios and flare guns. Although not primarily fitted out to skirmish with the undead, the flare gun does serve as an effective ranged weapon.

UTILITY: Support, Anti-Tank
STRONG AGAINST: Vehicle,
WEAK AGAINST: Strong Melee, Strong Range


Special Notes (1.14-style, please update to the new list format to avoid duplicates):

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Information

Advances from:
Advances to: Tactician: Guerilla, Tactician: Aggressor, Tactician: Defender
Cost: 17
HP: 29
Moves: 5
XP: 36
Level: 1
Alignment: lawful
Id: survivors_tactician
Abilities: leadership

Attacks (damage × count)

(image)knife(blade attack) blade7 × 2(melee attack) melee
(image)flare(fire attack) fire10 × 2(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 6 03:16:08 2024.