Field Surgeon

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In a world where doctors are unheard of, anyone with a capacity for surgery is of utmost importance. Surgery was an important part of modern medicine, greatly reducing mortality from preventable pathology, not just trauma. For the survivor camps, already bereft of many creature comforts, the knowledge that someone, anyone, can help in case of emergency is a reassurance. These men are fully armored to protect them in their lines of work. In battle their primary purpose is to save those at death's door. While they see the death of many of their companions, they save many more.

UTILTY: Support
STRONG AGAINST:
WEAK AGAINST:


Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit is capable of basic healing.This unit is capable of healing those around it, and curing them of poison.

(portrait)

Information

Advances from: Doctor
Advances to:
Cost: 27
HP: 45
Moves: 5
XP: 100
Level: 3
Alignment: lawful
Id: survivors_medic3
Abilities: cures, heals +12

Attacks (damage × count)

(image)knife(blade attack) blade10 × 2(melee attack) melee
(image)Heavy Pistol(pierce attack) pierce12 × 2(ranged attack) ranged

Resistances

(icon) blade30% (icon) pierce30%
(icon) impact30% (icon) fire10%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 13 03:17:41 2024.