Dune Strider

(image)

The power of any Dunefolk assault is inhibited by one major drawback: organized Dunefolk forces tend to be rather slow. Because of this, enemy forces often have the ability to regroup and call upon reinforcements, in which case a second assault becomes much more difficult. To combat this, striders exchange their rudimentary slings with heavy bolas, allowing them to slow retreating lines from the side and prevent a clean escape. The same tactic can be applied in the opposite scenario of a Dunefolk retreat; an advancing army can be hampered, allowing injured Dunefolk warriors time to recuperate. The danger of such a tactic is that despite their elusiveness, striders are fairly fragile in direct combat and are easily taken down if left exposed.

 

Information

Advances from: Dune Skirmisher
Advances to: Dune Harrier
Cost: 29
HP: 42
Moves: 6
XP: 64
רמה: 2
נטייה: lawful
Id: Dune Strider
Abilities: מסתנן

Attacks (damage × count)

(image)חנית(pierce attack) חודר6 × 4(melee attack) קפא"פ(first strike)
(image)bolas(impact attack) מוחץ7 × 2(ranged attack) טווח רחוק(מאט)

עמידויות

(icon) חותך-10% (icon) חודר-10%
(icon) מוחץ-10% (icon) אש0%
(icon) קור0% (icon) כוח10%

Terrain

TerrainMovement CostDefense
(icon) Fake Shroud0%
(icon) Fungus260%
(icon) אלמוגים240%
(icon) בלתי הליך0%
(icon) גבעות260%
(icon) הרים260%
(icon) חול160%
(icon) טירה160%
(icon) יער260%
(icon) כפר160%
(icon) מי ביצה230%
(icon) מים עמוקים0%
(icon) מים רדודים330%
(icon) מערה240%
(icon) קפוא320%
(icon) שטוח150%
Last updated on Wed Nov 13 01:04:16 2024.