Sorceror

(image)

Few humans fathom the secrets of light and dark magic and retain their sanity. Those that can master that balance inbetween become the everlasting shadow of twilight, fully existing neither in the world of light nor in the world of darkness. No one knows how these mages have lived more than a hundred years of age, but many suspect that it is due to their mastery of balance. Though their affliction towards magic has rendered them physically weak, their magical skill is nothing to be undervalued.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is capable of masterful healing.

(portrait)

Information

Advances from: Wizard
Advances to:
Cost: 51
HP: 48
Moves: 5
Vision: 2
XP: 130
Level: 3
Alignment: chaotic
Id: Exi Sorceror
Abilities: master healing, heals

Attacks (damage × count)

(image)staff
melee
9 × 4
impact
(image)fireball
ranged
12 × 2
fire
magical
(image)fireball
short
12 × 2
fire
magical
defend only
(image)ice blast
ranged
12 × 2
cold
magical
(image)ice blast
short
12 × 2
cold
magical
defend only

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:10:00 2018.