Dark Ranger

(image)

Entrapped by the evil of their existence, their victims' souls frequently remain on the battlefield, too scared to leave into the world of the dead. Soul Shooters can exploit them by binding them into their arrows, making them incredibly powerful.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit can move unseen in deep water, requiring no air from the surface.

(portrait)

Information

Advances from:
Advances to:
Cost: 80
HP: 80
Moves: 6
XP: 600
Level: 4
Alignment: chaotic
Id: Dark Ranger
Abilities: hit and run, submerge

Attacks (damage × count)

(image)chill dagger(cold attack) cold11 × 2(melee attack) melee(slows)
(image)bow(pierce attack) pierce12 × 5(ranged attack) ranged(marksman)
(image)soul arrow(arcane attack) arcane13 × 3(ranged attack) ranged(soultaker, shock)

Resistances

(icon) blade40% (icon) pierce60%
(icon) impact-20% (icon) fire-20%
(icon) cold60% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus260%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed May 15 02:30:07 2024.