Elvish High Lord

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The leaders of elvenkind command an instinctive loyalty from their people that rulers of other races can only envy, and earn it with great mindfulness and wisdom. Quiet and contemplative in times of peace, a High Lord in the full of his wrath is an awe inspiring sight indeed.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):This unit has magical attacks, which always have a high chance of hitting an opponent.This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

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Information

Advances from:
Advances to:
Cost: 80
HP: 80
Moves: 6
XP: 600
Level: 4
Alignment: neutral
Id: Elvish High Lord2
Abilities: forest defense, royal consort

Attacks (damage × count)

(image)sword(blade attack) blade11 × 3(melee attack) melee(enchanted)
(image)faerie fire(arcane attack) arcane10 × 4(ranged attack) ranged(magical)

Resistances

(icon) blade10% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed May 15 02:30:06 2024.