Soul

(image)

Some souls cannot find rest and are damned to aimlessly wander this world for eternity. Often they belong to inexperienced Dark Adepts, who tried to cheat their premature death. And succeeded. Regrettably.

Special Notes (1.14-style, please update to the new list format to avoid duplicates):During battle, this unit can drain life from victims to renew its own health.Spirits have very unusual resistances to damage, and move quite slowly over open water.This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)

Information

Advances from:
Advances to: Ghost
Cost: 10
HP: 10
Moves: 7
XP: 18
Level: 0
Alignment: chaotic
Id: Soul
Abilities:

Attacks (damage × count)

(image)touch(arcane attack) arcane3 × 3(melee attack) melee(drains)
(image)wail(cold attack) cold3 × 2(ranged attack) ranged

Resistances

(icon) blade50% (icon) pierce50%
(icon) impact50% (icon) fire10%
(icon) cold70% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water250%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water250%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Wed May 15 02:30:09 2024.