Archaic Era - Extended
Despair | |||||||||||||||||||||||||||||||||||||||||||||
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L1 ♟ Black Cloak
4 × 3 melee (arcane) (drains) 3 × 3 ranged (cold) |
L2 ♚ Black Shadow
skirmisher
5 × 4 melee (arcane) (drains) 4 × 3 ranged (cold) |
L3 Black Mastercloak
skirmisher, teleport
7 × 4 melee (arcane) (drains) 7 × 3 ranged (cold) |
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L1 ♟ Black Rider
7 × 2 melee (cold) (charge) |
L2 Black Horseman
8 × 2 melee (cold) (charge) 11 × 2 melee (pierce) (first strike, charge) |
L3 Black Slayer
9 × 2 melee (cold) (charge) 12 × 2 melee (pierce) (first strike, charge) 18 × 2 melee (blade) |
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L2 Dullohan
9 × 2 melee (cold) (charge) 9 × 3 ranged (impact) (marksman) |
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L1 ♟ Spearman
6 × 3 melee (pierce) (first strike) 3 × 2 ranged (cold) |
L2 ♚ Soldier
8 × 3 melee (pierce) (first strike) 5 × 2 ranged (cold) |
L3 Lord Knight
skirmisher
9 × 4 melee (blade) 4 × 3 ranged (cold) |
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L3 Officer
leadership
12 × 3 melee (pierce) (first strike) 7 × 2 ranged (cold) |
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L1 ♟ Statue
stone
4 × 2 melee (impact) (stone grip) 8 × 2 melee (impact) |
L2 Stone Soldier
stone
5 × 2 melee (impact) (stone grip) 10 × 2 melee (impact) 12 × 2 melee (blade) |
L3 Stone Warrior
stone
8 × 2 melee (impact) (stone grip) 8 × 2 melee (impact) 16 × 2 melee (blade) |
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L1 ♟ Widow
4 × 2 melee (arcane) 6 × 3 ranged (pierce) (magical) |
L2 ♚ Midnight Beauty
6 × 4 melee (blade) 12 × 3 ranged (cold) (drains) |
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L2 Widow-in-White
7 × 2 melee (arcane) 10 × 3 ranged (pierce) (magical) 12 × 2 ranged (arcane) (drains) |
L3 Banshee
10 × 2 melee (arcane) 14 × 3 ranged (pierce) (magical) 13 × 2 ranged (arcane) (drains) 11 × 3 ranged (fire) (magical) |
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L0 ♟ Wisp
skirmisher
5 × 2 melee (arcane) (drains) 4 × 2 ranged (cold) |
L1 Fright
skirmisher
9 × 2 melee (arcane) (slows, drains) 4 × 3 ranged (cold) |
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Khthon | |||||||||||||||||||||||||||||||||||||||||||||
L0 ♟ Brown Duck
skirmisher, khthon self-heal
4 × 3 melee (impact) |
L1 Great Duck
khthon self-heal
7 × 3 melee (impact) |
L2 Giant Duck
khthon self-heal
12 × 2 melee (impact) |
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L1 Stympheon
skirmisher, khthon self-heal
6 × 2 melee (impact) 6 × 3 ranged (blade) |
L2 Stymphallian
skirmisher, khthon self-heal
8 × 2 melee (impact) 6 × 4 ranged (blade) |
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L1 ♟ Horse
khthon self-heal
7 × 2 melee (impact) |
L2 ♚ Noble Beast
leadership, khthon self-heal
10 × 2 melee (impact) 6 × 3 ranged (pierce) |
L3 Royal Beast
leadership, khthon self-heal
15 × 2 melee (impact) 11 × 3 ranged (pierce) |
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L2 Taraxippon
skirmisher, khthon self-heal
8 × 3 melee (blade) |
L3 Nightmare
skirmisher, nightstalk, khthon self-heal
10 × 2 melee (cold) 12 × 3 melee (blade) |
L4 Ipoten
khthon self-heal, skirmisher, nightstalk
14 × 2 melee (cold) 16 × 3 melee (blade) |
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L1 ♟ Ram
khthon self-heal
9 × 2 melee (impact) (charge) |
L2 Katoblepon
aqualung, khthon self-heal
12 × 2 melee (impact) (charge) 7 × 2 ranged (pierce) (poison) |
L3 Katoblepon-Magnum
aqualung, khthon self-heal
14 × 2 melee (impact) (charge) 9 × 2 ranged (pierce) (poison) |
L4 Ker-Kato
aqualung, khthon self-heal
16 × 2 melee (impact) (charge) 16 × 2 melee (pierce) (poison) 10 × 2 ranged (pierce) (poison) |
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L2 ♚ Pyradalon
khthon self-heal
10 × 2 melee (impact) (charge) 14 × 2 melee (fire) |
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L0 ♟ Terrapin
aqualung, khthon self-heal
4 × 3 melee (blade) |
L1 Bone Snapper
khthon self-heal, aqualung
7 × 3 melee (blade) |
L2 Rock Snapper
khthon self-heal, aqualung
9 × 3 melee (blade) |
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L1 Land Tortoise
khthon self-heal, aqualung
6 × 3 melee (blade) 4 × 4 melee (blade) |
L2 Rock Back
khthon self-heal, aqualung
8 × 3 melee (blade) 6 × 4 melee (blade) |
L3 Adamantine
khthon self-heal, aqualung
11 × 3 melee (blade) 8 × 4 melee (arcane) |
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L1 ♟ Timber Wolf
khthon self-heal
5 × 4 melee (blade) |
L2 Prokyon
khthon self-heal
7 × 4 melee (blade) |
L3 Argamarok
khthon self-heal
11 × 4 melee (blade) 8 × 1 ranged (cold) (slows) |
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L3 Orthrus
khthon self-heal
8 × 5 melee (blade) |
L4 Skylliaron
khthon self-heal
9 × 5 melee (blade) 14 × 2 melee (impact) 4 × 2 ranged (cold) (slows) |
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L0 ♟ Toad
khthon self-heal, aqualung
6 × 2 ranged (fire) |
L1 Flying Toad
khthon self-heal, aqualung
6 × 3 ranged (fire) (marksman) |
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L1 Giant Toad
khthon self-heal, aqualung
7 × 3 ranged (fire) |
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L1 ♟ Yak
khthon self-heal
10 × 2 melee (pierce) |
L2 ♚ Ophis
khthon self-heal
14 × 2 melee (pierce) (first strike) |
L3 Ophis-Magnum
khthon self-heal
18 × 2 melee (pierce) (first strike) 32 × 1 melee (impact) |
L4 Khalkotaurus
khthon self-heal
22 × 2 melee (pierce) (first strike) 10 × 4 melee (blade) 48 × 1 melee (impact) |
L5 Bellikakotaurus
khthon self-heal
28 × 3 melee (pierce) (first strike) 28 × 3 melee (impact) 36 × 2 melee (blade) (poison) |
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L2 Tauricorn
khthon self-heal, feeding
12 × 2 melee (pierce) (first strike) 10 × 2 melee (blade) (poison) |
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Menagerie | |||||||||||||||||||||||||||||||||||||||||||||
L1 ♟ Blue Lizard
regenerates
7 × 3 melee (blade) |
L2 Blue Drake
regenerates
11 × 2 melee (pierce) 9 × 3 melee (blade) |
L3 Blue Beast
regenerates
15 × 2 melee (pierce) 11 × 3 melee (blade) |
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L2 Blue Unicorn
regenerates
8 × 3 melee (blade) 12 × 2 melee (pierce) (charge) |
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L1 ♟ Blue Novice
4 × 3 melee (blade) 4 × 3 ranged (arcane) (magical) 3 × 2 melee (impact) (assimilation) |
L2 ♚ Blue Machinist
mech repairs
7 × 3 melee (blade) 16 × 2 melee (impact) (assimilation) 4 × 2 ranged (fire) |
L3 Blue Engineer
mech repairs, teleport
9 × 3 melee (blade) 21 × 2 melee (impact) (assimilation) 7 × 2 ranged (fire) |
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L2 ♚ Blue Researcher
6 × 3 melee (blade) 8 × 3 ranged (arcane) (magical) |
L3 Azure Technomancer
10 × 3 melee (blade) 10 × 4 ranged (arcane) (magical) |
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L1 ♟ Drone
regenerates
16 × 1 ranged (fire) 7 × 2 melee (impact) (charge) |
L2 Blocker
regenerates
17 × 2 melee (impact) (charge) |
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L2 Defender
regenerates
16 × 2 ranged (fire) (marksman) 10 × 2 melee (blade) (lesser assimilation) 10 × 2 melee (impact) (charge) |
L3 Sentinel
regenerates
14 × 3 ranged (fire) (marksman) 12 × 3 melee (blade) (lesser assimilation) 12 × 2 melee (impact) (charge) |
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L1 ♟ Lesser Earth Daemon
rock-hide, regenerates
7 × 2 melee (impact) 5 × 1 ranged (impact) |
L2 ♚ Earth Daemon
rock-hide, regenerates
7 × 3 melee (impact) 10 × 1 ranged (impact) |
L3 Greater Earth Daemon
rock-hide, regenerates
12 × 3 melee (impact) 16 × 1 ranged (impact) |
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L1 ♟ Lesser Wind Daemon
regenerates
7 × 1 melee (impact) 5 × 3 ranged (pierce) (drains) 4 × 4 ranged (cold) |
L2 Wind Daemon
regenerates
8 × 2 melee (impact) 5 × 5 ranged (pierce) (drains) 6 × 4 ranged (cold) |
L3 Greater Wind Daemon
regenerates
9 × 2 melee (impact) 5 × 6 ranged (pierce) (drains) 8 × 4 ranged (cold) |
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L1 ♟ Little Green Man
3 × 2 melee (impact) 9 × 2 ranged (arcane) (first strike) |
L2 ♚ Little Green Man-with-a-Rifle
7 × 2 melee (impact) 12 × 2 ranged (arcane) (first strike) 10 × 3 ranged (fire) |
L3 Little Green Man-in-a-Tank
12 × 2 melee (impact) 14 × 2 ranged (arcane) (first strike) 14 × 3 ranged (fire) |
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L3 Little Green Man-with-Wings
8 × 3 melee (impact) 12 × 3 ranged (arcane) (first strike) |
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L0 ♟ Lunar Bug
skirmisher
6 × 2 melee (blade) (drains) |
L1 Lunar Mantis
skirmisher
8 × 2 melee (blade) (drains) 10 × 3 melee (blade) (first strike) |
L2 Lunar Ripper
skirmisher
10 × 2 melee (blade) (drains) 13 × 3 melee (blade) (first strike) |
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L1 Lunar Stinkbug
skirmisher
8 × 2 melee (blade) (drains) 7 × 2 ranged (blade) (slows) |
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L0 ♟ Man-Bot
5 × 2 melee (blade) (lesser assimilation) 4 × 1 ranged (fire) |
L1 Cyborg
7 × 3 melee (blade) (backstab, lesser assimilation) 16 × 1 ranged (fire) |
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Northern Orcs | |||||||||||||||||||||||||||||||||||||||||||||
L0 ♟ Goblin Spearman
6 × 3 melee (pierce) 3 × 1 ranged (pierce) |
L1 Frost Goblin
8 × 3 melee (pierce) (first strike) 5 × 2 ranged (pierce) |
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L1 Goblin Drummer
drumbeat
5 × 3 melee (pierce) 5 × 2 melee (impact) |
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L1 ♟ Goblin Cave Rider
7 × 2 melee (blade) (poison) 12 × 1 melee (impact) (slows) |
L2 Goblin Cave Lancer
9 × 2 melee (blade) (poison) 10 × 2 melee (pierce) (first strike) 14 × 1 melee (impact) (slows) |
L3 Goblin Cave Dragoon
9 × 3 melee (blade) (poison) 16 × 2 melee (pierce) (first strike) 7 × 2 ranged (pierce) 18 × 1 melee (impact) (slows) |
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L1 ♟ Orcish Drifter
medicine
4 × 3 melee (impact) 4 × 4 ranged (arcane) (magical) |
L2 ♚ Vagrant
medicine
8 × 3 melee (blade) 4 × 2 ranged (arcane) (magical) |
L3 Traveler
medicine
11 × 3 melee (blade) 7 × 2 ranged (arcane) (magical) |
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L2 Wanderer
improved medicine
6 × 3 melee (impact) 6 × 4 ranged (arcane) (magical) |
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L1 ♟ Orcish Knave
9 × 2 melee (blade) 5 × 3 melee (impact) |
L2 Orcish Fireline
9 × 3 melee (blade) 14 × 2 melee (fire) |
L3 Orcish Firebreather
12 × 3 melee (blade) 22 × 2 melee (fire) 12 × 2 ranged (fire) |
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L2 ♚ Orcish Foreman
leadership
9 × 3 melee (blade) |
L3 Orcish Overseer
leadership
13 × 3 melee (blade) 10 × 3 melee (blade) (backstab) |
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L2 Orcish Raider
anti-poison
15 × 2 melee (impact) 5 × 2 ranged (blade) |
L3 Orcish Terror
anti-poison
17 × 2 melee (impact) 10 × 3 melee (blade) (backstab) 7 × 2 ranged (blade) |
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L1 ♟ Orcish Ox-Rider
9 × 2 melee (blade) 8 × 2 melee (impact) (charge) |
L2 Orcish Cavalry
14 × 2 melee (blade) 11 × 2 melee (impact) (charge) |
L3 Orcish Destrier
14 × 3 melee (blade) 16 × 2 melee (impact) (charge) |
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L1 ♟ Orcish Slinger
5 × 2 melee (impact) 5 × 3 ranged (impact) |
L2 ♚ Orcish Hunter
ambush
7 × 2 melee (impact) 6 × 4 ranged (impact) |
L3 Orcish Stalker
ambush
9 × 3 melee (blade) 11 × 2 melee (impact) 8 × 4 ranged (impact) |
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Phantom (overpowered) | |||||||||||||||||||||||||||||||||||||||||||||
L1 ♟ Feather Dancer
skirmisher
5 × 4 melee (blade) |
L2 ♚ Wing Dancer
skirmisher
8 × 4 melee (blade) |
L3 Winged Warrior
skirmisher
10 × 4 melee (blade) 6 × 3 melee (blade) (poison) |
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L1 ♟ Holy Slave
3 × 2 melee (impact) 7 × 3 ranged (arcane) (magical) |
L2 ♚ Holy Scribe
6 × 2 melee (impact) 9 × 3 ranged (arcane) (magical) |
L3 Holy Archivist
9 × 2 melee (impact) 12 × 3 ranged (arcane) (magical) |
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L3 Holy Scryer
clairvoyance
5 × 2 melee (impact) 4 × 4 ranged (fire) |
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L1 ♟ Huntress
3 × 2 melee (impact) 7 × 3 ranged (pierce) |
L2 ♚ Archer
5 × 2 melee (impact) 10 × 3 ranged (pierce) |
L3 High Archer
7 × 2 melee (impact) 12 × 3 ranged (pierce) 10 × 3 ranged (arcane) (magical) |
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L2 Stalker
desert-stalk
8 × 2 melee (blade) (backstab) 7 × 4 ranged (pierce) |
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L1 ♟ Spirit Dove
heals +2
6 × 2 melee (pierce) 4 × 3 melee (blade) |
L2 Spirit Jay
heals +4
9 × 2 melee (pierce) 6 × 3 melee (blade) |
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L1 ♟ Tomb Guard
6 × 3 melee (pierce) (first strike) 5 × 1 ranged (cold) (embalm) |
L2 Tomb Sentinel
12 × 2 melee (pierce) (first strike) 6 × 1 ranged (arcane) (embalm) |
L3 Tomb Protector
15 × 2 melee (pierce) (first strike) 8 × 4 melee (blade) 6 × 2 ranged (arcane) (embalm) |
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L2 ♚ Tomb Shield-Guard
steadfast
8 × 3 melee (pierce) (first strike) 6 × 1 ranged (cold) (embalm) |
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Primeval (overpowered) | |||||||||||||||||||||||||||||||||||||||||||||
L1 ♟ Cutter
regenerates
5 × 4 ranged (blade) |
L2 ♚ Ironwheel
regenerates
8 × 4 ranged (blade) (marksman) 7 × 2 melee (impact) |
L3 Aerowheel
regenerates
10 × 4 ranged (blade) (marksman) 10 × 2 melee (blade) |
L4 Sun-Wheel
regenerates
13 × 4 ranged (blade) (marksman) 15 × 2 melee (blade) |
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L3 Firewheel
regenerates
14 × 4 ranged (fire) (magical) 8 × 2 melee (impact) |
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L1 ♟ Primevalist Fighter
5 × 3 melee (blade) 4 × 3 ranged (pierce) |
L2 Primevalist Brightshield
7 × 3 melee (blade) |
L3 Primevalist Sun-Shield
12 × 3 melee (blade) |
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L2 Primevalist Fanatic
9 × 3 melee (blade) 7 × 3 ranged (pierce) |
L3 Primevalist Leader
leadership
11 × 3 melee (blade) 8 × 3 ranged (pierce) (magical) |
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L1 ♟ Primevalist Follower
4 × 2 melee (impact) 5 × 3 ranged (cold) (magical) |
L2 Primevalist Celebrant
heals +4
8 × 2 melee (impact) 9 × 3 ranged (arcane) (magical) |
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L2 Primevalist Monk
7 × 2 melee (impact) 10 × 3 ranged (cold) (magical) |
L3 Primevalist Prior
10 × 2 melee (fire) 6 × 2 melee (impact) 14 × 3 ranged (cold) (magical) |
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L1 ♟ Slow Foot
regenerates
8 × 3 melee (impact) |
L2 ♚ Dogface
regenerates
18 × 2 melee (blade) (marksman) |
L3 Warrior
regenerates
25 × 2 melee (blade) (marksman) |
L4 Titan
regenerates
28 × 2 melee (blade) (marksman, first strike) 8 × 2 ranged (cold) (slows) |
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L2 Driver
regenerates
11 × 3 melee (impact) (aggression) |
L3 Line Breaker
regenerates
18 × 3 melee (impact) (aggression) |
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L1 ♟ Swiftfoot
regenerates
6 × 3 melee (impact) |
L2 ♚ Escort
regenerates
11 × 3 melee (blade) (first strike) |
L3 Protector
regenerates
14 × 3 melee (blade) (first strike) |
L4 Highguard
regenerates
18 × 3 melee (blade) (first strike) |
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L2 Striker
regenerates
8 × 4 melee (impact) |
L3 Gyre Striker
regenerates
13 × 4 melee (impact) (first strike) |
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L1 ♟ Velite
regenerates
6 × 3 melee (pierce) |
L2 Hastate
regenerates, skirmisher
9 × 3 melee (pierce) (first strike) |
L3 Peltast
regenerates, skirmisher
11 × 3 melee (pierce) (first strike) 9 × 2 ranged (pierce) |
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South-Seas | |||||||||||||||||||||||||||||||||||||||||||||
L1 ♟ Arsonist
8 × 2 melee (fire) 6 × 3 ranged (fire) |
L2 Demolitionist
12 × 2 melee (fire) 8 × 3 ranged (fire) |
L3 Spitfire
15 × 2 melee (fire) 9 × 3 ranged (fire) (marksman) |
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L0 ♟ Breeze
skirmisher
2 × 6 ranged (blade) (swarm) |
L1 Gust
skirmisher
8 × 2 melee (impact) 3 × 6 ranged (blade) (swarm) |
L2 Gale
skirmisher
11 × 2 melee (impact) 3 × 8 ranged (blade) (swarm) 16 × 2 ranged (fire) (magical) |
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L1 ♟ Lore-Caster
heals +4
6 × 2 melee (blade) 9 × 2 ranged (cold) (magical) |
L2 ♚ Seahag
6 × 3 melee (blade) 7 × 3 ranged (cold) (mind fog) 10 × 2 ranged (arcane) (magical) |
L3 Sea-Scourge
9 × 3 melee (blade) 10 × 3 ranged (cold) (mind fog) 15 × 2 ranged (arcane) (magical) |
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L2 Wind-Caller
cures, heals +8
6 × 2 melee (impact) 5 × 10 ranged (blade) (swarm) |
L3 Sky-Caller
cures, heals +8
8 × 2 melee (impact) 6 × 12 ranged (blade) (swarm) |
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L1 ♟ Seaman
10 × 2 melee (impact) (first strike) |
L2 ♚ Able-Seaman
14 × 2 melee (impact) (first strike) |
L3 Deck-Master
18 × 2 melee (impact) (first strike) 9 × 2 melee (pierce) (slows) |
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L2 Whirl Wind
9 × 3 melee (impact) (berserk) 9 × 3 melee (blade) (berserk) |
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L1 ♟ Shoreman
5 × 3 melee (pierce) 5 × 2 melee (impact) (wind-up, slows) |
L2 Salvager
8 × 3 melee (pierce) (first strike) 8 × 2 melee (impact) (wind-up, slows) 8 × 1 ranged (pierce) |
L3 Wrecker
11 × 3 melee (pierce) (first strike) 11 × 2 melee (impact) (wind-up, slows) 10 × 2 ranged (pierce) (slows) |
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L2 ♚ Sea Rover
8 × 3 melee (blade) 4 × 2 ranged (pierce) (poison) |
L3 Sea Wolf
9 × 4 melee (blade) 4 × 3 ranged (pierce) (poison) |
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L1 ♟ Swimmer
4 × 3 melee (blade) (backstab) |
L2 Diver
submerge
5 × 4 melee (blade) (backstab) 8 × 1 ranged (pierce) (slows) |
L3 Marine
submerge
8 × 4 melee (blade) (backstab) 14 × 1 ranged (pierce) (slows) |
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Ukians | |||||||||||||||||||||||||||||||||||||||||||||
L0 ♟ Dog
skirmisher
4 × 3 melee (blade) |
L1 Attack Dog
skirmisher
8 × 3 melee (blade) 8 × 3 melee (blade) (berserk) |
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L1 Harrier
skirmisher
6 × 3 melee (blade) |
L2 War Hound
skirmisher
10 × 3 melee (blade) 18 × 2 melee (fire) (defense only) |
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L1 ♟ Northern Fighter
6 × 4 melee (blade) 7 × 1 ranged (blade) |
L2 Northern Ranger
ambush
7 × 3 melee (blade) 12 × 2 melee (pierce) (first strike) 7 × 3 ranged (pierce) |
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L2 Northern Soldier
8 × 4 melee (blade) 6 × 2 ranged (blade) |
L3 Northern Warrior
11 × 4 melee (blade) 7 × 2 ranged (blade) |
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L1 ♟ Northern Spotter
6 × 3 melee (fire) 5 × 2 ranged (fire) |
L2 Northern Herdsman
8 × 3 melee (fire) 8 × 2 ranged (fire) |
L3 Northern Flamethrower
8 × 3 melee (impact) 10 × 4 ranged (fire) |
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L3 Northern Rider
6 × 4 melee (impact) 11 × 3 melee (fire) 11 × 2 ranged (fire) |
L4 Northern Fire-Knight
9 × 4 melee (impact) 14 × 3 melee (fire) 11 × 3 ranged (fire) |
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L0 ♟ Seal
submerge
6 × 2 melee (blade) |
L1 Ice Seal
submerge, snow blend
7 × 3 melee (blade) |
L2 Iceblade Seal
submerge, snow blend
10 × 3 melee (blade) |
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L1 Pack Seal
submerge, sealpack
11 × 2 melee (blade) |
L2 Lion Seal
submerge, sealpack
16 × 2 melee (blade) |
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L1 ♟ Ukian Archer
4 × 2 melee (blade) 5 × 4 ranged (pierce) |
L2 ♚ Ukian Hawkeye
7 × 2 melee (blade) 6 × 5 ranged (pierce) 12 × 2 ranged (fire) |
L3 Ukian Deadeye
ambush
9 × 2 melee (blade) 7 × 6 ranged (pierce) 14 × 2 ranged (fire) |
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L2 Ukian Seeress
heals +4
4 × 3 melee (impact) 7 × 3 ranged (impact) (slows) |
L3 Ukian Witch
cures, heals +8
5 × 3 melee (impact) 7 × 4 ranged (impact) (slows) 11 × 3 ranged (fire) (magical) |
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L1 ♟ Ukian Regular
8 × 3 melee (pierce) (first strike) 3 × 2 ranged (blade) |
L2 ♚ Ukian Officer
leadership
7 × 4 melee (blade) 3 × 3 ranged (blade) |
L3 Ukian Subcommander
leadership
9 × 4 melee (blade) 5 × 3 ranged (pierce) 6 × 1 melee (impact) (slows) |
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L2 ♚ Ukian Signalman
12 × 3 melee (blade) 16 × 2 melee (fire) |
L3 Ukian Flareman
illuminates
16 × 3 melee (blade) 21 × 2 melee (fire) |
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L2 Ukian Veteran
10 × 3 melee (pierce) (first strike) 8 × 3 ranged (blade) |
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L1 ♟ Ukian Runner
dog trainer
5 × 2 melee (pierce) (first strike) 5 × 2 ranged (impact) |
L2 Ukian Courrier
dog trainer
10 × 2 melee (pierce) (first strike) 5 × 3 ranged (impact) |
L3 Ukian Commando
nightstalk, dog trainer
10 × 2 melee (pierce) (first strike) 7 × 3 melee (blade) (backstab) 7 × 3 ranged (impact) 10 × 2 ranged (pierce) |
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factionless | |||||||||||||||||||||||||||||||||||||||||||||
L1 Albatross
4 × 3 melee (blade) (first strike) |
L2 Greater Albatross
7 × 3 melee (blade) (first strike) |
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L2 Cryosatyr
regenerates
9 × 2 melee (impact) 10 × 2 melee (impact) (charge) 8 × 2 ranged (cold) (slows) |
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L0 Scout Robot
12 × 1 ranged (fire) |
L1 Mechanical Seeker
18 × 1 ranged (fire) 9 × 2 melee (impact) |
L2 Mechanical Cyclops
18 × 2 ranged (fire) 18 × 2 melee (impact) |
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L0 Lunar Goo
self-heal (4)
4 × 3 melee (impact) (poison) |
L1 Lunar Black-Slime
nightstalk, self-heal (4)
7 × 3 melee (impact) (poison) |
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L1 Lunar Eye
self-heal (4)
5 × 3 melee (impact) (poison) 5 × 3 ranged (cold) (marksman) |
L2 Lunar Mouth
self-heal (4), feeding
6 × 3 melee (impact) (poison) 12 × 2 melee (blade) (drains) 6 × 3 ranged (cold) (marksman) |
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L1 Marabou Stork
5 × 3 melee (blade) |
L2 Stork Master
8 × 3 melee (blade) |
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L0 Mummy
self-heal (2)
5 × 3 ranged (arcane) (magical) |
L1 Mummy Unbound
self-heal (4)
6 × 2 melee (impact) 8 × 3 ranged (arcane) (magical) |
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L3 Mummy Noble
regenerates, penumbra
11 × 2 melee (impact) 13 × 3 ranged (arcane) (magical) |
L4 Mummy Pharo
regenerates, penumbra
15 × 2 melee (impact) 17 × 3 ranged (arcane) (magical) |
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L1 Spark
|
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L4 Ukian Commander
leadership
10 × 4 melee (blade) 8 × 3 ranged (pierce) 16 × 1 melee (impact) (slows) |
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L1 Vassal
6 × 2 melee (impact) 6 × 2 melee (fire) 6 × 2 ranged (pierce) |
L2 Sheriff
10 × 2 melee (impact) 10 × 2 melee (fire) 9 × 2 ranged (pierce) |
L3 Constable
12 × 2 melee (impact) 12 × 2 melee (fire) 14 × 2 ranged (pierce) |
Last updated on Wed Mar 20 02:54:56 2024.