The Altaz Mariners
Animals | |||||||||||||||||||||||||||||||||||||
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L1 Dog
5 × 3 melee (pierce) (berserk) |
L2 War Dog
6 × 4 melee (pierce) (berserk) |
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L0 Horse
6 × 2 melee (impact) |
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L0 Ram
7 × 2 melee (pierce) |
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Dwarves | |||||||||||||||||||||||||||||||||||||
L1 Dwarvish Miner
8 × 2 melee (pierce) |
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L1 Dwarvish Sailor
6 × 3 melee (blade) |
L2 Dwarvish Captain
8 × 3 melee (blade) 10 × 2 ranged (blade) |
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L1 Dwarvish Thunderer
6 × 2 melee (blade) 18 × 1 ranged (pierce) |
L2 Dwarvish Thunderguard
6 × 3 melee (blade) 28 × 1 ranged (pierce) |
L3 Dwarvish Dragonguard
9 × 3 melee (blade) 40 × 1 ranged (pierce) |
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Elves | |||||||||||||||||||||||||||||||||||||
L0 Elvish Villager
4 × 3 melee (blade) 3 × 2 ranged (pierce) |
L1 Elvish Archer
5 × 2 melee (blade) 5 × 4 ranged (pierce) |
L2 Elvish Marksman
6 × 2 melee (blade) 9 × 4 ranged (pierce) (marksman) |
L3 Elvish Sharpshooter
7 × 2 melee (blade) 10 × 5 ranged (pierce) (marksman) |
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L2 Elvish Ranger
ambush
7 × 3 melee (blade) 7 × 4 ranged (pierce) |
L3 Elvish Avenger
ambush
8 × 4 melee (blade) 10 × 4 ranged (pierce) |
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L1 Elvish Fighter
5 × 4 melee (blade) 3 × 3 ranged (pierce) |
L2 Elvish Captain
leadership
7 × 4 melee (blade) 5 × 3 ranged (pierce) |
L3 Elvish Marshal
leadership
10 × 4 melee (blade) 8 × 3 ranged (pierce) |
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L2 Elvish Hero
8 × 4 melee (blade) 6 × 3 ranged (pierce) |
L3 Elvish Champion
9 × 5 melee (blade) 9 × 3 ranged (pierce) |
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Humans | |||||||||||||||||||||||||||||||||||||
L0 Ruffian
5 × 2 melee (impact) |
L1 Thug
5 × 4 melee (impact) 7 × 3 melee (pierce) |
L2 Bandit
5 × 4 melee (impact) 7 × 3 melee (pierce) 7 × 3 melee (impact) (parry) |
L3 Desperado
5 × 4 melee (impact) 7 × 3 melee (pierce) 7 × 3 melee (impact) (parry) 4 × 2 ranged (impact) |
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L3 Marauder
5 × 4 melee (impact) 7 × 3 melee (pierce) 7 × 3 melee (impact) (parry) 2 × 2 melee (impact) (disarm) |
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L0 Woodsman
3 × 1 melee (blade) 4 × 3 ranged (pierce) |
L1 Poacher
4 × 3 melee (blade) 4 × 4 ranged (pierce) |
L2 Trapper
4 × 3 melee (blade) 4 × 4 ranged (pierce) 6 × 2 melee (blade) (backstab) |
L3 Freebooter
4 × 3 melee (blade) 4 × 4 ranged (pierce) 6 × 2 melee (blade) (backstab) 12 × 2 ranged (fire) |
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L3 Stalker
4 × 3 melee (blade) 4 × 4 ranged (pierce) 6 × 2 melee (blade) (backstab) 8 × 3 ranged (pierce) (marksman) |
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L0 Auxiliary
5 × 3 melee (blade) |
L1 Prizefighter
7 × 3 melee (blade) |
L2 Gladiator
11 × 3 melee (blade) |
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L1 Skirmisher
skirmisher
6 × 3 melee (pierce) 7 × 2 ranged (pierce) |
L2 Velite
skirmisher
8 × 3 melee (pierce) 11 × 2 ranged (pierce) |
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L1 Slinger
6 × 3 melee (blade) 5 × 4 ranged (impact) |
L2 Funditor
7 × 3 melee (blade) 7 × 5 ranged (impact) |
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L0 Brute
6 × 2 melee (impact) |
L1 Heavy Infantryman
11 × 2 melee (impact) |
L2 Shock Trooper
18 × 2 melee (impact) |
L3 Iron Mauler
25 × 2 melee (impact) |
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L1 Thug
5 × 4 melee (impact) |
L2 Bandit
8 × 4 melee (impact) |
L3 Highwayman
11 × 4 melee (impact) |
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L0 Civilian
3 × 3 melee (blade) |
L1 Fencer
skirmisher
4 × 4 melee (blade) |
L2 Duelist
skirmisher
5 × 5 melee (blade) 12 × 1 ranged (pierce) |
L3 Master at Arms
skirmisher
7 × 5 melee (blade) 20 × 1 ranged (pierce) |
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L1 Thief
4 × 3 melee (blade) (backstab) |
L2 Rogue
skirmisher
6 × 3 melee (blade) (backstab) 4 × 3 ranged (blade) |
L3 Assassin
skirmisher
8 × 3 melee (blade) (backstab) 5 × 3 ranged (blade) (poison) |
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L1 Druid Minor
heals +4
4 × 2 melee (impact) 5 × 3 ranged (fire) (magical) |
L2 Druid
cures, heals +8
6 × 2 melee (impact) 8 × 3 ranged (fire) (magical) |
L3 Druid Elder
cures, heals +8
8 × 2 melee (impact) 10 × 3 ranged (fire) (magical) |
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L4 Elder Necromancer
10 × 3 melee (impact) (plague) 30 × 2 ranged (cold) (magical) 18 × 3 ranged (arcane) (magical) |
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L0 Farmhand
4 × 3 melee (pierce) |
L1 Spearman
7 × 3 melee (pierce) (first strike) 6 × 1 ranged (pierce) |
L2 Javelineer
8 × 3 melee (pierce) (first strike) 11 × 2 ranged (pierce) |
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L2 Pikeman
10 × 3 melee (pierce) (first strike) |
L3 Halberdier
15 × 3 melee (pierce) (first strike) 19 × 2 melee (blade) |
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L2 Swordsman
8 × 4 melee (blade) |
L3 Royal Guard
11 × 4 melee (blade) |
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L1 Thug
5 × 4 melee (impact) |
L2 Bandit
8 × 4 melee (impact) |
L3 Highwayman
11 × 4 melee (impact) |
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L0 Initiate
4 × 1 melee (impact) 6 × 2 ranged (fire) (magical) |
L1 Dark Adept
10 × 2 ranged (cold) (magical) 7 × 2 ranged (arcane) (magical) |
L2 Dark Sorcerer
4 × 3 melee (impact) 13 × 2 ranged (cold) (magical) 9 × 2 ranged (arcane) (magical) |
L3 Lich
submerge
8 × 3 melee (arcane) (drains) 12 × 3 ranged (cold) (magical) 9 × 3 ranged (arcane) (magical) |
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L3 Necromancer
6 × 3 melee (impact) (plague) 17 × 2 ranged (cold) (magical) 12 × 2 ranged (arcane) (magical) |
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L1 Mage
5 × 1 melee (impact) 7 × 3 ranged (fire) (magical) |
L2 Red Mage
6 × 2 melee (impact) 8 × 4 ranged (fire) (magical) |
L3 Arch Mage
7 × 2 melee (impact) 12 × 4 ranged (fire) (magical) |
L4 Great Mage
9 × 2 melee (impact) 16 × 4 ranged (fire) (magical) |
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L3 Silver Mage
teleport
7 × 2 melee (impact) 9 × 4 ranged (fire) (magical) |
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L2 White Mage
cures, heals +8
6 × 2 melee (impact) 9 × 3 ranged (arcane) (magical) |
L3 Mage of Light
illuminates, cures, heals +8
7 × 3 melee (impact) 12 × 3 ranged (arcane) (magical) |
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L4 King
leadership, immune, regenerates
9 × 4 melee (blade) 13 × 3 ranged (pierce) |
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L1 Librarian
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L0 Noble Youth
4 × 2 melee (impact) |
L1 Noble Fighter
7 × 3 melee (blade) |
L2 Noble Commander
leadership
8 × 4 melee (blade) 6 × 3 ranged (pierce) |
L3 Noble Lord
leadership
11 × 4 melee (blade) 8 × 3 ranged (pierce) |
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L0 Nobleman
3 × 3 melee (blade) |
L1 Fencer
skirmisher
4 × 4 melee (blade) |
L2 Duelist
skirmisher
5 × 5 melee (blade) 12 × 1 ranged (pierce) |
L3 Master at Arms
skirmisher
7 × 5 melee (blade) 20 × 1 ranged (pierce) |
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L1 Sergeant
leadership
5 × 3 melee (blade) 4 × 3 ranged (pierce) |
L2 Lieutenant
leadership
8 × 3 melee (blade) 5 × 3 ranged (pierce) |
L3 General
leadership
9 × 4 melee (blade) 7 × 3 ranged (pierce) |
L4 Grand Marshal
leadership
10 × 4 melee (blade) 8 × 3 ranged (pierce) |
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L3 Outcast
leadership, distract
12 × 2 melee (impact) 8 × 4 ranged (impact) |
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L0 Peasant
5 × 2 melee (pierce) 4 × 1 ranged (pierce) |
L1 Spearman
7 × 3 melee (pierce) (first strike) 6 × 1 ranged (pierce) |
L2 Javelineer
8 × 3 melee (pierce) (first strike) 11 × 2 ranged (pierce) |
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L2 Pikeman
10 × 3 melee (pierce) (first strike) |
L3 Halberdier
15 × 3 melee (pierce) (first strike) 19 × 2 melee (blade) |
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L2 Swordsman
8 × 4 melee (blade) |
L3 Royal Guard
11 × 4 melee (blade) |
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L0 Philosopher
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L1 Pickpocket
7 × 3 melee (blade) |
L2 Cut-Throat
10 × 3 melee (blade) |
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L2 Rogue Sorcerer
7 × 3 melee (blade) 12 × 2 ranged (cold) (magical) 8 × 2 ranged (arcane) (magical) |
L3 Rogue Necromancer
8 × 3 melee (blade) (magical) 15 × 2 ranged (cold) (magical) 10 × 2 ranged (arcane) (magical) |
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L0 Ruffian
5 × 2 melee (impact) |
L1 Thug
5 × 4 melee (impact) |
L2 Bandit
8 × 4 melee (impact) |
L3 Highwayman
11 × 4 melee (impact) |
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L0 Shipmate
5 × 2 melee (blade) |
L1 Skipper
6 × 3 melee (blade) |
L2 Corsair
skirmisher
10 × 2 melee (blade) (first strike) |
L3 Pirate
skirmisher
16 × 2 melee (blade) (first strike) |
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L2 Privateer
leadership
8 × 4 melee (blade) |
L3 Buccaneer
leadership
10 × 4 melee (blade) |
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L1 Spearman
|
L2 Javelineer
8 × 3 melee (pierce) (first strike) 11 × 2 ranged (pierce) |
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L2 Pikeman
10 × 3 melee (pierce) (first strike) |
L3 Halberdier
15 × 3 melee (pierce) (first strike) 19 × 2 melee (blade) |
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L2 Swordsman
8 × 4 melee (blade) |
L3 Royal Guard
11 × 4 melee (blade) |
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L1 Swimmer
4 × 3 melee (blade) (backstab) |
L2 Diver
submerge
5 × 4 melee (blade) (backstab) 8 × 1 ranged (pierce) (slows) |
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L3 Witch
restore
5 × 3 melee (blade) (poison) 11 × 2 ranged (cold) (magical) |
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Mechanical | |||||||||||||||||||||||||||||||||||||
L0 Cannonball
skirmisher |
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L0 Coastal Battery
20 × 1 ranged (impact) (longshot) 6 × 3 ranged (impact) |
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L0 Conductor
regenerates |
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Monsters | |||||||||||||||||||||||||||||||||||||
L1 Cockarunt
5 × 2 melee (blade) 2 × 2 ranged (cold) (slows) |
L2 Cockatrice
7 × 2 melee (blade) 2 × 2 ranged (cold) (petrifies) |
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L0 Fire Wisp
3 × 3 melee (fire) 5 × 2 ranged (fire) |
L1 Fire Guardian
4 × 3 melee (fire) 8 × 2 ranged (fire) |
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L1 Giant Crab
9 × 2 melee (blade) |
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L0 Grub
regenerates
4 × 6 ranged (impact) (swarm) |
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L3 Hydra
regenerates
13 × 3 melee (pierce) (poison) |
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L3 Kraken
regenerates, submerge
7 × 10 melee (impact) (swarm, clumsy) 8 × 3 ranged (cold) (poison) |
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L1 Silver Hydra
regenerates
4 × 7 melee (pierce) (swarm) 7 × 3 melee (impact) |
L2 Green Hydra
regenerates
6 × 7 melee (pierce) (swarm, drains) 9 × 3 melee (impact) |
L3 Black Hydra
regenerates
8 × 7 melee (pierce) (swarm, drains) 12 × 3 melee (impact) |
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Nagas | |||||||||||||||||||||||||||||||||||||
L3 Naga Abomination
8 × 5 melee (blade) 10 × 4 melee (impact) 13 × 3 melee (pierce) |
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L1 Naga Hunter
4 × 2 melee (blade) 6 × 2 ranged (pierce) (poison) |
L2 Naga Stalker
submerge
8 × 3 melee (blade) 2 × 2 ranged (pierce) (marksman, poison) |
L3 Naga Ninja
submerge, skirmisher
8 × 4 melee (blade) (backstab) 3 × 3 ranged (pierce) (marksman, poison) |
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L1 Nagas
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L1 Nagini Maiden
4 × 2 melee (impact) 6 × 3 ranged (impact) (magical) |
L2 Nagini Dowser
6 × 2 melee (impact) 7 × 4 ranged (impact) (magical) |
L3 Nagini Sorceress
8 × 2 melee (impact) 8 × 5 ranged (impact) (magical) |
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Orcs | |||||||||||||||||||||||||||||||||||||
L3 Orcish Warlord
15 × 3 melee (blade) 8 × 2 ranged (pierce) |
L4 Orcish Champion
13 × 4 melee (blade) |
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L1 Old Orcish Shaman
4 × 1 melee (impact) 9 × 2 ranged (pierce) (drains) |
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Undead | |||||||||||||||||||||||||||||||||||||
L1 Skeleton Swashbuckler
submerge
5 × 4 melee (blade) |
L2 Bone Pirate
submerge
7 × 4 melee (blade) 12 × 2 ranged (pierce) (marksman) |
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Vessel | |||||||||||||||||||||||||||||||||||||
L2 Caravel
5 × 5 ranged (impact) 9 × 3 ranged (pierce) |
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L1 Cutter
7 × 3 ranged (pierce) |
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L1 Dhow
10 × 1 melee (pierce) 8 × 3 ranged (pierce) |
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L3 Frigate
10 × 2 ranged (fire) (incendiary) 10 × 4 ranged (impact) 14 × 2 bombard (impact) |
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L4 Galleon
10 × 1 melee (impact) 13 × 5 ranged (impact) 10 × 2 bombard (fire) (incendiary) |
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L3 Ghost Ship
6 × 4 ranged (cold) (slows) |
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L2 Longboat
2 × 6 melee (impact) (defend only) 6 × 5 ranged (pierce) 4 × 3 ranged (fire) (incendiary) |
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L3 Pirate Ship
8 × 4 ranged (impact) 3 × 3 ranged (impact) (slows) 24 × 1 ranged (pierce) (marksman) |
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L3 Shipwreck
|
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L0 Tub
|
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Woses | |||||||||||||||||||||||||||||||||||||
L0 Wose Sapling
6 × 2 melee (impact) |
L1 Wose
ambush, regenerates
13 × 2 melee (impact) |
L2 Elder Wose
ambush, regenerates
19 × 2 melee (impact) |
L3 Ancient Wose
ambush, regenerates
25 × 2 melee (impact) |
Last updated on Wed Mar 20 03:15:44 2024.