Era of Four Moons Extended
Dalefolk | |||||||||||||||||||||||||||||||||||||
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L1 ♟ Channeler
6 × 4 melee (cold) (magical) |
L2 Beacon
6 × 4 melee (cold) (magical) 9 × 3 ranged (cold) (magical) |
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L2 Mediator
8 × 4 melee (cold) (magical) 11 × 3 melee (fire) (magical) |
L3 Conduit
11 × 4 melee (cold) (magical) 15 × 3 melee (fire) (magical) |
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L1 ♟ Herbalist
heals +4
2 × 3 melee (blade) 4 × 2 ranged (arcane) (poison) |
L2 ♚ Botanist
cures, heals +8
3 × 4 melee (blade) 3 × 3 ranged (arcane) (poison) |
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L1 ♟ Herder
3 × 3 melee (impact) 4 × 3 ranged (impact) |
L2 ♚ Mountaineer
6 × 3 melee (impact) 7 × 3 ranged (impact) |
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L1 ♟ Miner
9 × 2 melee (blade) |
L2 ♚ Delver
8 × 4 melee (blade) |
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L2 ♚ Foreman
leadership
14 × 2 melee (blade) |
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L0 ♟ Raven
2 × 3 melee (blade) |
L1 Mynah
3 × 4 melee (blade) |
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L1 ♟ Rocketeer
3 × 2 melee (blade) 16 × 1 ranged (fire) 10 × 1 artillery (fire) |
L2 ♚ Bombadier
6 × 2 melee (blade) 24 × 1 ranged (fire) 20 × 1 artillery (fire) |
L3 Battery
9 × 2 melee (blade) 24 × 2 ranged (fire) 20 × 2 artillery (fire) |
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Darklanders | |||||||||||||||||||||||||||||||||||||
L1 ♟ Beastman
9 × 2 melee (blade) (berserk) |
L2 Beastskull
14 × 2 melee (blade) (berserk) |
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L1 ♟ Canoe
4 × 2 melee (pierce) 4 × 4 ranged (pierce) |
L2 Catamaran
5 × 3 melee (pierce) 6 × 4 ranged (pierce) |
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L1 ♟ Hurler
4 × 2 melee (pierce) 4 × 3 ranged (pierce) (backstab) |
L2 ♚ Stalker
5 × 3 melee (pierce) 6 × 3 ranged (pierce) (backstab) |
L3 Whisper
skirmisher
6 × 4 melee (pierce) 9 × 3 ranged (pierce) (backstab) |
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L2 Wasp
6 × 3 melee (pierce) 4 × 3 ranged (pierce) (backstab, poison) |
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L1 ♟ Jaguar Rider
4 × 4 melee (blade) |
L2 Cheetah Rider
8 × 3 melee (blade) |
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L2 Leopard Rider
7 × 4 melee (blade) |
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L2 Panther Rider
nightstalk
6 × 4 melee (blade) |
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L1 ♟ Malice of the Gods
8 × 2 ranged (arcane) (magical, slows, drains) |
L2 ♚ Wrath of the Gods
9 × 3 ranged (arcane) (magical, slows, drains) |
L3 Vengence of the Gods
10 × 4 ranged (arcane) (magical, slows, drains) 5 × 3 melee (blade) |
L4 Judgement of the Gods
12 × 4 ranged (arcane) (magical, slows, drains) 5 × 5 melee (blade) |
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L1 ♟ Tribesman
7 × 3 melee (blade) |
L2 Guerrilla
ambush
6 × 4 melee (blade) 10 × 1 ranged (pierce) |
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L2 ♚ Militia
11 × 3 melee (blade) |
L3 Guard
16 × 3 melee (blade) |
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L1 ♟ Viper
self-heal
2 × 2 melee (blade) (first strike, poison) |
L2 ♚ Serpent
self-heal
3 × 3 melee (blade) (first strike, poison, slows) |
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Freemen | |||||||||||||||||||||||||||||||||||||
L1 ♟ Aristocrat
5 × 4 melee (blade) 6 × 2 melee (pierce) (backstab) |
L2 ♚ Amir
8 × 4 melee (blade) 6 × 3 melee (pierce) (backstab) |
L3 Caliph
11 × 4 melee (blade) 6 × 4 melee (pierce) (backstab) |
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L2 ♚ Vizier
leadership
6 × 4 melee (blade) 7 × 3 melee (pierce) (backstab) |
L3 Sultan
leadership
8 × 4 melee (blade) 10 × 3 melee (pierce) (backstab) |
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L1 ♟ Camel Rider
5 × 3 melee (blade) |
L2 Mehariste
9 × 3 melee (blade) |
L3 Zamburak
10 × 4 melee (blade) 20 × 1 ranged (pierce) |
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L2 Sand Rider
7 × 4 melee (blade) |
L3 Adventurer
11 × 4 melee (blade) |
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L1 ♟ Chanter
6 × 1 melee (impact) 6 × 3 ranged (impact) (magical, Stun) |
L2 Howler
7 × 2 melee (impact) 10 × 3 ranged (impact) (magical, Stun) |
L3 Screecher
7 × 3 melee (impact) 15 × 3 ranged (impact) (magical, Stun) |
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L1 ♟ Muezzin
heals +4
8 × 2 melee (impact) |
L2 ♚ Mufti
cures, heals +8
8 × 3 melee (impact) |
L3 Mullah
cures, heals +8, illuminates
12 × 3 melee (impact) |
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L2 ♟ Roc
12 × 3 melee (blade) |
L3 Great Roc
18 × 3 melee (blade) |
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L1 ♟ Sand Walker
6 × 2 melee (pierce) 3 × 2 ranged (impact) |
L2 Ensnarer
6 × 3 melee (pierce) 7 × 2 ranged (impact) (slows) |
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L2 ♚ Guardsman
13 × 2 melee (pierce) (first strike) |
L3 Goun
20 × 2 melee (pierce) (first strike) |
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L1 ♟ Wanderer
5 × 3 melee (blade) 6 × 2 ranged (blade) |
L2 ♚ Dervish
skirmisher
9 × 3 melee (blade) 5 × 3 ranged (blade) |
L3 Immortal
skirmisher
14 × 3 melee (blade) 6 × 3 ranged (blade) |
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L2 ♚ Nomad
6 × 4 melee (blade) 9 × 2 ranged (blade) |
L3 Sheik
9 × 4 melee (blade) 9 × 3 ranged (blade) |
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Highlanders | |||||||||||||||||||||||||||||||||||||
L1 ♟ Brave
7 × 3 melee (impact) |
L2 ♚ Warrior
8 × 4 melee (impact) |
L3 Chief
9 × 5 melee (impact) |
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L2 ♟ Elephant
No ZoC
11 × 1 melee (impact) (Trample, Overrun) 3 × 3 ranged (pierce) |
L3 Oliephant
No ZoC
15 × 2 melee (impact) (Trample, Overrun) 5 × 3 ranged (pierce) |
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L1 ♟ Hippo
10 × 2 melee (impact) 3 × 3 ranged (pierce) |
L2 Hippopotamus
14 × 2 melee (impact) 5 × 3 ranged (pierce) |
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L1 ♟ Hunter
5 × 1 melee (blade) 4 × 4 ranged (pierce) |
L2 ♚ Prowler
5 × 2 melee (blade) 6 × 4 ranged (pierce) |
L3 Man Hunter
6 × 3 melee (blade) 10 × 4 ranged (pierce) |
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L1 ♟ Lion Warrior
skirmisher
9 × 2 melee (pierce) (first strike) |
L2 Lion Adept
skirmisher, leadership
12 × 2 melee (pierce) (first strike) |
L3 Lion Master
skirmisher, leadership
14 × 3 melee (pierce) (first strike) |
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L2 Lion Renegade
skirmisher
10 × 3 melee (pierce) (first strike) |
L3 Lion Maverick
skirmisher
11 × 4 melee (pierce) (first strike) |
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L1 ♟ Runner
5 × 3 melee (pierce) |
L2 Strider
5 × 5 melee (pierce) 4 × 2 ranged (pierce) |
L3 Wind Walker
8 × 5 melee (pierce) 5 × 3 ranged (pierce) |
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L1 ♟ Witch Doctor
heals +4
3 × 2 melee (blade) 4 × 3 ranged (arcane) (magical, hex) |
L2 ♚ Shaman
cures, heals +8
6 × 2 melee (blade) 6 × 3 ranged (arcane) (magical, hex) |
L3 Spirit Wielder
cures, heals +8
7 × 2 melee (blade) 12 × 4 ranged (arcane) (magical, hex) |
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L2 ♚ Warlock
heals +4
4 × 2 melee (blade) 9 × 4 ranged (arcane) (magical, hex) |
L3 Spirit Wielder
cures, heals +8
7 × 2 melee (blade) 12 × 4 ranged (arcane) (magical, hex) |
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Imperialists | |||||||||||||||||||||||||||||||||||||
L1 ♟ Ballista
13 × 2 artillery (pierce) 10 × 2 ranged (pierce) |
L2 Bolter
13 × 3 artillery (pierce) 10 × 3 ranged (pierce) |
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L1 ♟ Galley
5 × 2 melee (blade) 6 × 3 ranged (pierce) |
L2 Trireme
7 × 2 melee (blade) 12 × 1 melee (impact) (charge, water only) 9 × 3 ranged (pierce) |
L3 Grand Trireme
10 × 2 melee (blade) 17 × 1 melee (impact) (charge, water only) 11 × 3 ranged (pierce) 10 × 2 artillery (pierce) |
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L1 ♟ Hardback
8 × 2 melee (impact) |
L2 Rock Rider
8 × 3 melee (impact) |
L3 Avalanche
11 × 3 melee (pierce) (charge) |
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L3 Tank
12 × 3 melee (impact) |
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L1 ♟ Legionnaire
4 × 4 melee (blade) 3 × 2 ranged (pierce) |
L2 Phalanx
steadfast
14 × 3 melee (pierce) (first strike) |
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L2 ♚ Shock Troop
7 × 3 melee (impact) (charge) |
L3 Gargantaur
12 × 3 melee (impact) (charge) |
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L2 ♚ Stalwart
6 × 4 melee (blade) 6 × 2 ranged (pierce) |
L3 Praetorion
9 × 4 melee (blade) 6 × 3 ranged (pierce) |
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L1 ♟ Pelite
6 × 2 melee (pierce) (first strike) 4 × 3 ranged (pierce) |
L2 ♚ Velite
skirmisher
10 × 2 melee (pierce) (first strike) 6 × 3 ranged (pierce) |
L3 Equite
skirmisher
14 × 2 melee (pierce) (first strike) 6 × 4 ranged (pierce) |
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L0 ♟ Sapper
5 × 0 sapper (fire) (Sapper) |
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L1 ♟ Slinger
4 × 2 melee (impact) 8 × 2 ranged (impact) |
L2 Flinger
7 × 2 melee (impact) 8 × 3 ranged (impact) |
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L2 Spiker
5 × 3 melee (impact) 8 × 2 ranged (blade) (slows) |
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L1 ♟ Standard
Standard
3 × 3 melee (blade) 10 × 1 ranged (pierce) |
L2 ♚ Centurion
Standard, leadership
5 × 3 melee (blade) 10 × 2 ranged (pierce) |
L3 Primus
Standard, leadership
5 × 4 melee (blade) 14 × 2 ranged (pierce) |
L4 Legatus
Standard, leadership
7 × 4 melee (blade) 18 × 2 ranged (pierce) |
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Pygmies | |||||||||||||||||||||||||||||||||||||
L1 ♟ Crocodile
10 × 2 melee (blade) |
L2 Grand Crocodile
15 × 2 melee (blade) |
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L0 ♟ Knat
self-heal
3 × 1 melee (impact) 2 × 5 ranged (pierce) |
L1 Fly
self-heal
4 × 2 melee (impact) 3 × 7 ranged (pierce) |
L2 ♚ Mudfoot
self-heal, Lurker
6 × 3 melee (blade) (backstab) 4 × 5 ranged (pierce) |
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L2 ♚ Stinger
self-heal
5 × 4 melee (impact) 5 × 7 ranged (pierce) (poison) |
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L1 ♟ Piper
self-heal
5 × 2 melee (blade) 3 × 8 ranged (insects) (drains, swarm) |
L2 ♚ Charmer
self-heal
5 × 3 melee (blade) 4 × 8 ranged (insects) (drains, swarm, poison) |
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L1 ♟ Puma
self-heal, skirmisher
4 × 4 melee (blade) |
L2 ♚ Lynx
self-heal, skirmisher
6 × 5 melee (blade) |
L3 Saber Cat
self-heal, skirmisher
9 × 5 melee (blade) |
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L1 ♟ Spider Rider
8 × 2 melee (blade) (poison) |
L2 Great Spider
9 × 3 melee (blade) (poison) |
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L2 Web Spitter
9 × 2 melee (blade) (poison) 3 × 3 ranged (impact) (slows) |
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L1 ♟ Swamp Witch
Decay, self-heal
3 × 3 melee (blade) 5 × 3 ranged (arcane) (magical) |
L2 ♚ Toad-breath
self-heal
4 × 3 melee (blade) 5 × 5 ranged (arcane) (magical, plague) |
L3 Lizard Eye
self-heal
6 × 3 melee (blade) 7 × 6 ranged (arcane) (magical, plague) |
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L2 ♚ Wyrd
Decay, self-heal
3 × 5 melee (blade) 11 × 3 ranged (arcane) (magical) |
L3 Sorceress
Decay, self-heal
4 × 5 melee (blade) 13 × 4 ranged (arcane) (magical) |
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Sea States | |||||||||||||||||||||||||||||||||||||
L1 ♟ Alchemist
2 × 2 melee (blade) 2 × 3 ranged (arcane) (poison) 1 × 5 ranged (arcane) (slows) |
L2 ♚ Concoctionist
6 × 2 melee (blade) 6 × 4 ranged (arcane) (poison) 5 × 5 ranged (arcane) (slows) |
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L2 ♚ Doctor
cures, heals +8
3 × 3 melee (blade) 4 × 5 ranged (arcane) (slows) |
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L1 ♟ Boatsman
steadfast
5 × 3 melee (impact) |
L2 Turtle
steadfast
6 × 4 melee (impact) |
L3 Snapper
steadfast
8 × 4 melee (impact) 12 × 3 melee (blade) |
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L1 ♟ Composite Bowman
5 × 2 melee (blade) 7 × 3 ranged (pierce) |
L2 ♚ Veteran Bowman
7 × 2 melee (blade) 8 × 4 ranged (pierce) |
L3 Elite Bowman
11 × 2 melee (blade) 9 × 5 ranged (pierce) |
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L1 ♟ Horse Archer
3 × 3 melee (blade) 6 × 3 ranged (pierce) |
L2 Sagiharii
5 × 3 melee (blade) 8 × 3 ranged (pierce) |
L3 Clibbanarii
8 × 3 melee (blade) 9 × 4 ranged (pierce) |
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L1 ♟ Loyalist
5 × 4 melee (impact) (dauntless) |
L2 ♚ Vassal
8 × 4 melee (impact) (dauntless) |
L3 Liegeman
11 × 4 melee (impact) (dauntless) |
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L1 ♟ Paddle Ship
3 × 2 melee (blade) 10 × 2 artillery (impact) |
L2 Paddle Warship
4 × 4 melee (blade) 15 × 2 artillery (impact) 3 × 4 ranged (impact) (poison) |
L3 Paddle Frigate
5 × 4 melee (blade) 15 × 3 artillery (impact) 5 × 4 ranged (impact) (poison) |
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L1 ♟ Regimenteer
10 × 2 melee (blade) |
L2 ♚ Guild Officer
leadership
13 × 2 melee (blade) |
L3 Merchant Lord
leadership
19 × 2 melee (blade) |
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L2 ♚ Retainer
11 × 3 melee (blade) |
L3 House Guard
15 × 3 melee (blade) |
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L1 ♟ Rider
4 × 4 melee (blade) |
L2 Raider
7 × 4 melee (blade) |
L3 Cataphract
11 × 4 melee (blade) |
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Whiteies | |||||||||||||||||||||||||||||||||||||
L0 ♟ Bow Girl
2 × 3 melee (blade) 4 × 3 ranged (pierce) |
L1 Keeper
4 × 3 melee (blade) 5 × 4 ranged (pierce) |
L2 ♚ Huntress
5 × 4 melee (blade) 8 × 4 ranged (pierce) |
L3 Bow Lady
7 × 4 melee (blade) 11 × 4 ranged (pierce) |
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L1 ♟ Storm Child
2 × 3 melee (blade) 6 × 4 ranged (fire) (magical) |
L2 ♚ Storm Witch
3 × 3 melee (blade) 8 × 4 ranged (fire) (magical) 16 × 2 ranged (cold) (magical) |
L3 Storm Lady
4 × 3 melee (blade) 12 × 4 ranged (fire) (magical) 24 × 2 ranged (cold) (magical) 16 × 3 ranged (impact) (magical) |
L4 Storm Queen
5 × 3 melee (blade) 16 × 4 ranged (fire) (magical) 32 × 2 ranged (cold) (magical) 21 × 3 ranged (impact) (magical) |
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L1 ♟ Longboat
4 × 4 melee (blade) 4 × 2 ranged (pierce) |
L2 Dragon Prow
7 × 4 melee (blade) 7 × 2 ranged (pierce) |
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L1 ♟ Scout
4 × 2 melee (blade) 6 × 2 ranged (blade) |
L2 Raider
5 × 3 melee (blade) 7 × 3 ranged (blade) |
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L1 ♟ Storm Guard
steadfast
4 × 3 melee (pierce) (first strike, berserk) 6 × 2 ranged (pierce) |
L2 Heart Guard
steadfast
5 × 4 melee (pierce) (first strike) 6 × 3 melee (pierce) (first strike, berserk) 10 × 2 ranged (pierce) |
L3 Soul Guard
steadfast
8 × 4 melee (pierce) (first strike) 9 × 3 melee (pierce) (first strike, berserk) 10 × 3 ranged (pierce) |
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L1 ♟ Terror Rider
7 × 2 melee (impact) (charge) 5 × 3 melee (pierce) |
L2 Terror Strider
11 × 2 melee (impact) (charge) 6 × 4 melee (pierce) |
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L1 ♟ Warder
3 × 5 melee (impact) (counter) |
L2 ♚ Guardian
5 × 5 melee (impact) (counter) |
L3 Sentinal
skirmisher
8 × 5 melee (impact) (counter) |
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L2 ♚ Vigilante
concealment
5 × 4 melee (blade) (backstab) |
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L1 ♟ Warrior
9 × 2 melee (blade) 5 × 1 ranged (blade) |
L2 ♚ Bard
wardrums
4 × 4 melee (blade) 10 × 2 ranged (pierce) |
L3 Balladier
wardrums, saga
6 × 4 melee (blade) 15 × 2 ranged (pierce) |
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L2 ♚ Housecarl
10 × 3 melee (blade) 9 × 1 ranged (blade) |
L3 Thane
11 × 4 melee (blade) 9 × 2 ranged (blade) |
Last updated on Wed Mar 20 02:49:02 2024.