WoFL default
Dark cult | |||||||||||||||||||||||||||||
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L1 ♟ Dark Adept
10 × 2 ranged (cold) (magical) 7 × 2 ranged (arcane) (magical) |
L2 ♚ Dark Sorcerer
4 × 3 melee (impact) 13 × 2 ranged (cold) (magical) 9 × 2 ranged (arcane) (magical) |
L3 Lich
submerge
8 × 3 melee (arcane) (drains) 12 × 3 ranged (cold) (magical) 9 × 3 ranged (arcane) (magical) |
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L3 Necromancer
6 × 3 melee (impact) (plague) 17 × 2 ranged (cold) (magical) 12 × 2 ranged (arcane) (magical) |
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L1 ♟ Follower
7 × 3 melee (blade) |
L2 ♚ Fanatic
9 × 4 melee (blade) |
L3 Warlord
10 × 4 melee (blade) 9 × 2 ranged (arcane) (magical, drains) |
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L2 ♚ Marauder
Supplies
7 × 3 melee (blade) 9 × 3 ranged (pierce) 6 × 4 ranged (fire) |
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L1 ♟ Ore Crawler
9 × 2 melee (impact) 8 × 2 ranged (impact) |
L2 ♚ Ancient Statue
13 × 3 melee (blade) |
L3 Golden Statue
19 × 3 melee (blade) |
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L2 ♚ Earth Demon
regenerates
10 × 3 melee (impact) 16 × 2 ranged (impact) |
L3 Golden Mass
regenerates
14 × 3 melee (impact) 18 × 2 ranged (impact) |
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L1 ♟ Spire
regenerates, roots, defense formation, heals +4
6 × 2 melee (impact) 7 × 3 ranged (cold) |
L2 Large Spire
regenerates, heals +4, defense formation, cures
12 × 2 melee (impact) 11 × 3 ranged (cold) 13 × 2 ranged (fire) (poison) |
L3 Horrific Spire
regenerates, cures, heals +8, defense formation
16 × 2 melee (impact) (slows) 15 × 3 ranged (cold) 19 × 2 ranged (fire) (poison) |
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L0 ♟ Weak Hollow
submerge
6 × 2 melee (impact) (plague) 11 × 1 melee (blade) 4 × 2 ranged (pierce) |
L2 ♚ Flesh Hollow
feeding
12 × 2 melee (impact) (plague) 19 × 1 melee (impact) (slows) |
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L1 ♟ Hollow
submerge
8 × 2 melee (impact) (plague) 6 × 3 melee (blade) 5 × 3 ranged (pierce) |
L2 ♚ Hollow Creeps
submerge
7 × 4 melee (blade) 9 × 3 melee (impact) (plague) 6 × 4 ranged (pierce) |
L3 Cursed Hollow
submerge, concealment
9 × 4 melee (blade) 7 × 4 ranged (pierce) 12 × 3 melee (impact) (plague) 20 × 1 ranged (fire) (plague, magical, poison) |
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L2 ♚ Undying Guardian
submerge
9 × 3 melee (blade) 7 × 2 ranged (blade) |
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Ruald country | |||||||||||||||||||||||||||||
L1 ♟ Ruald Infantry
6 × 3 melee (blade) 9 × 2 melee (pierce) 6 × 2 ranged (fire) |
L2 ♚ Magic Knight
heals +4
7 × 4 melee (blade) 12 × 2 melee (pierce) (first strike) 8 × 3 ranged (fire) (magical) 11 × 2 ranged (cold) (magical, slows) |
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L2 ♚ Road Patrol
11 × 3 melee (blade) |
L3 Patrol Captain
leadership
14 × 3 melee (blade) 12 × 2 melee (pierce) 7 × 3 ranged (arcane) (magical) |
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L2 ♚ Ruald Regular
Supplies, defense formation
6 × 4 melee (pierce) (first strike) 7 × 3 ranged (pierce) |
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L1 ♟ Ruald Scout
6 × 3 melee (blade) 4 × 3 ranged (blade) |
L2 ♚ Ruald Skirmisher
skirmisher
7 × 4 melee (blade) 6 × 4 ranged (blade) (first strike) 10 × 3 ranged (pierce) |
L3 Ruald Master
skirmisher
7 × 6 melee (blade) 5 × 6 ranged (blade) (first strike) 10 × 3 ranged (impact) (marksman, slows) |
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L3 Ruald Operative
skirmisher
10 × 4 melee (blade) 8 × 4 ranged (blade) (first strike) 11 × 3 ranged (pierce) |
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L1 ♟ Patrolman
defense formation
8 × 3 melee (impact) |
L2 ♚ Ruald Signalman
defense formation
10 × 3 melee (impact) 6 × 4 melee (fire) |
L3 Royal Spotter
defense formation
15 × 3 melee (impact) 9 × 4 melee (fire) |
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L1 ♟ Ruald Crossbow
Supplies
7 × 2 melee (blade) 9 × 2 ranged (pierce) |
L2 ♚ Siege Crossbowman
7 × 3 melee (blade) 9 × 3 ranged (pierce) 16 × 2 ranged (fire) (cleave 40%) |
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L2 ♚ Wall Guard
Supplies
10 × 2 melee (blade) 14 × 2 ranged (pierce) |
L3 Royal Sentinel
Supplies
8 × 3 melee (blade) 18 × 2 ranged (pierce) |
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L1 ♟ Ruald Mage
3 × 2 melee (impact) 11 × 2 ranged (fire) (magical) |
L2 ♚ Ruald Brawl Mage
6 × 4 melee (blade) 8 × 3 ranged (cold) (magical) 12 × 2 ranged (impact) (magical) |
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L2 ♚ Ruald Sage
leadership, cures
6 × 2 melee (impact) 7 × 1 melee (pierce) (magical, first strike, slows) 14 × 2 ranged (fire) (magical) |
L3 Ruald Lady
leadership, cures, heals +8
6 × 3 melee (impact) 10 × 2 melee (pierce) (magical, first strike, slows) 5 × 6 ranged (pierce) (magical, cleave 20%) 18 × 2 ranged (fire) (magical) |
Last updated on Wed Mar 20 03:31:39 2024.