The Fall of Wesnoth (Part 1)
Gargoyles | |||||||||||||||||||||||||||||||||||||
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L1 Gargoyle
dauntless
5 × 3 melee (impact) |
L2 Marlgoyle
dauntless
8 × 3 melee (impact) |
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Humans | |||||||||||||||||||||||||||||||||||||
L5 Lord
leadership
12 × 4 melee (blade) 9 × 3 ranged (pierce) |
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L1 Poacher
outlaw_type_hack
3 × 2 melee (blade) 4 × 4 ranged (pierce) |
L2 Trapper
outlaw_type_hack
4 × 4 melee (blade) 6 × 4 ranged (pierce) |
L3 Huntsman
outlaw_type_hack
5 × 4 melee (blade) 9 × 4 ranged (pierce) (marksman) |
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L3 Ranger
outlaw_type_hack
7 × 4 melee (blade) 7 × 4 ranged (pierce) |
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L1 Rogue Mage
5 × 3 melee (blade) 7 × 2 ranged (cold) (magical) |
L2 Shadow Mage
leadership
7 × 3 melee (blade) (magical) 10 × 2 ranged (cold) (magical) |
L3 Shadow Lord
leadership
10 × 3 melee (blade) (magical) 13 × 2 ranged (cold) (magical) 8 × 3 ranged (impact) (magical) |
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L3 Rogue Warrior
leadership, skirmisher
14 × 3 melee (blade) |
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L0 Ruffian
outlaw_type_hack
5 × 2 melee (impact) |
L1 Footpad
outlaw_type_hack
4 × 2 melee (impact) 5 × 2 ranged (impact) |
L2 Outlaw
outlaw_type_hack
8 × 2 melee (impact) 6 × 3 ranged (impact) |
L3 Fugitive
outlaw_type_hack
11 × 2 melee (impact) 7 × 4 ranged (impact) |
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L1 Thug
outlaw_type_hack
5 × 4 melee (impact) |
L2 Bandit
outlaw_type_hack
8 × 4 melee (impact) |
L3 Highwayman
outlaw_type_hack
11 × 4 melee (impact) |
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L1 Tracker
5 × 4 melee (blade) 4 × 2 ranged (impact) (slows) |
L2 Hunter
7 × 4 melee (blade) 8 × 2 ranged (impact) (slows) |
L3 Prowler
9 × 4 melee (blade) 12 × 2 ranged (impact) (slows) |
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Monsters | |||||||||||||||||||||||||||||||||||||
L1 Giant Ant
6 × 2 melee (blade) |
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Undead | |||||||||||||||||||||||||||||||||||||
L2 Death Squire
leadership
8 × 4 melee (blade) |
L3 Death Knight
leadership, submerge
11 × 4 melee (blade) 6 × 2 ranged (pierce) |
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L1 Skeleton Rider
submerge
6 × 3 melee (blade) |
L2 Bone Knight
8 × 3 melee (blade) 7 × 2 melee (impact) (charge) |
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L3 Spider Lich
8 × 6 melee (cold) (drains) 13 × 3 ranged (cold) (magical) 9 × 3 ranged (arcane) (magical) |
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Vampires | |||||||||||||||||||||||||||||||||||||
L1 Blood Apprentice
4 × 2 melee (pierce) (drains, backstab) 7 × 3 ranged (fire) (magical) |
L2 Blood Manipulator
5 × 2 melee (pierce) (drains, backstab) 7 × 4 ranged (fire) (magical) |
L3 Sangel
8 × 2 melee (pierce) (drains, backstab) 9 × 5 ranged (fire) (magical) 20 × 2 ranged (arcane) (magical) |
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L2 Flesh Artisan
9 × 3 melee (blade) 6 × 2 melee (pierce) (backstab, drains) 8 × 3 ranged (fire) (magical) |
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L2 Blood Hulk
regenerates, feeding
14 × 2 melee (blade) |
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L0 Bloodborn
4 × 3 melee (blade) |
L1 Fledgeling
7 × 3 melee (blade) 5 × 2 melee (pierce) (drains, backstab) |
L2 Duelist
7 × 4 melee (blade) (marksman) 4 × 3 melee (pierce) (drains, backstab, counter) |
L3 Sword Dancer
skirmisher
7 × 5 melee (blade) (marksman) 4 × 4 melee (pierce) (drains, backstab, counter) |
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L2 Noble
leadership
8 × 3 melee (blade) 6 × 2 melee (pierce) (drains, backstab, plague) |
L3 Sire
leadership
11 × 3 melee (blade) 8 × 2 melee (pierce) (drains, backstab, plague) 8 × 2 ranged (arcane) |
L4 Methusalem
leadership
15 × 3 melee (blade) 12 × 2 melee (pierce) (drains, backstab, plague) 10 × 3 ranged (arcane) |
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L1 Malborn
4 × 4 melee (blade) (poison) |
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L1 Thin Blood
6 × 2 melee (blade) 6 × 3 ranged (pierce) |
L2 Half Blood
7 × 3 melee (blade) 7 × 4 ranged (pierce) |
L3 Day Hunter
7 × 4 melee (blade) 10 × 4 ranged (pierce) (marksman) |
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L3 Twilight Walker
9 × 3 melee (blade) 7 × 3 melee (blade) (poison) 12 × 3 ranged (pierce) |
Last updated on Wed Mar 20 02:54:02 2024.