The Unstoppable Legion
Daemons | |||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
L2 Daemon
6 × 4 melee (blade) 8 × 3 ranged (fire) (first strike) |
|||||||||||||||||||||||||||||||||||||
L0 Daemon (materialising)
0 × 0 melee (blade) 0 × 0 ranged (fire) (first strike) |
|||||||||||||||||||||||||||||||||||||
L2 Winged Daemon
4 × 4 melee (blade) 14 × 2 ranged (fire) (first strike) |
|||||||||||||||||||||||||||||||||||||
L0 Winged Daemon (materialising)
0 × 0 melee (blade) 0 × 0 ranged (fire) (first strike) |
|||||||||||||||||||||||||||||||||||||
Dwarves | |||||||||||||||||||||||||||||||||||||
L1 Dwarvish Thunderer
6 × 2 melee (blade) 18 × 1 ranged (pierce) |
L2 Dwarvish Flamethrower
7 × 2 melee (blade) 6 × 4 ranged (fire) (marksman) |
||||||||||||||||||||||||||||||||||||
L2 Dwarvish Alchemist
heals +4
6 × 3 melee (blade) 21 × 1 ranged (impact) (marksman) 6 × 2 ranged (impact) (marksman, slows) |
L3 Dwarvish Master Alchemist
cures, heals +8
7 × 4 melee (blade) 32 × 1 ranged (impact) (marksman) 6 × 3 ranged (impact) (marksman, slows) 6 × 5 ranged (impact) (bullseye) |
||||||||||||||||||||||||||||||||||||
L2 Dwarvish Prince
leadership
7 × 4 melee (blade) 12 × 2 melee (impact) 6 × 2 ranged (blade) |
L3 Dwarvish Battle Prince
leadership
10 × 4 melee (blade) 16 × 2 melee (impact) 10 × 2 ranged (blade) |
||||||||||||||||||||||||||||||||||||
Humans | |||||||||||||||||||||||||||||||||||||
L1 Cavalryman
6 × 3 melee (blade) |
L2 Cataphract
18 × 2 melee (impact) |
||||||||||||||||||||||||||||||||||||
L2 Holibar
skirmisher
6 × 4 melee (blade) 9 × 2 ranged (pierce) |
L3 Coutillier
skirmisher
10 × 4 melee (blade) 15 × 2 ranged (pierce) |
||||||||||||||||||||||||||||||||||||
L1 Bowrider
5 × 2 melee (blade) 6 × 3 ranged (pierce) |
L2 Bowknight
6 × 3 melee (blade) 8 × 4 ranged (pierce) |
L3 Elite Bowknight
6 × 4 melee (blade) 12 × 4 ranged (pierce) |
|||||||||||||||||||||||||||||||||||
L3 Mounted Marksman
7 × 4 melee (blade) 14 × 3 ranged (pierce) (marksman) |
|||||||||||||||||||||||||||||||||||||
L0 Dark Cultist
skirmisher
3 × 3 melee (impact) |
L1 Dark Headhunter
skirmisher
4 × 4 melee (impact) 6 × 2 ranged (pierce) |
L2 Dark Marauder
skirmisher
5 × 5 melee (impact) 10 × 2 melee (blade) 7 × 3 ranged (pierce) |
L3 Soulhunter
skirmisher
6 × 6 melee (impact) 13 × 2 melee (blade) 10 × 3 ranged (pierce) |
||||||||||||||||||||||||||||||||||
L1 Dark Fighter
8 × 3 melee (blade) |
L2 Dark Warrior
11 × 3 melee (blade) 8 × 4 melee (blade) |
L3 Dark Champion
12 × 4 melee (blade) 25 × 2 melee (blade) |
L4 Dark Overlord
12 × 5 melee (blade) 31 × 2 melee (blade) |
||||||||||||||||||||||||||||||||||
L2 Dark Rider
6 × 5 melee (blade) |
L3 Dark Slayer
skirmisher
7 × 6 melee (blade) |
||||||||||||||||||||||||||||||||||||
L3 Demonologist
deluminates
8 × 2 melee (impact) 10 × 4 ranged (cold) (magical) 32 × 1 ranged (fire) (magical) |
|||||||||||||||||||||||||||||||||||||
L4 Great Druid
cures, heals +8
7 × 2 melee (impact) 9 × 2 ranged (impact) (slows) 9 × 4 ranged (arcane) (magical) |
|||||||||||||||||||||||||||||||||||||
L4 Great Druid (Mounted)
cures, heals +8
5 × 2 melee (impact) 4 × 2 ranged (impact) (slows) 8 × 3 ranged (arcane) (magical) |
|||||||||||||||||||||||||||||||||||||
L3 Masked Man
leadership
9 × 4 melee (blade) 7 × 3 ranged (pierce) |
|||||||||||||||||||||||||||||||||||||
L1 Mounted Noble
5 × 3 melee (blade) 4 × 2 ranged (pierce) |
L2 Mounted Commander
leadership
7 × 4 melee (blade) 6 × 2 ranged (pierce) |
L3 Mounted Lord
leadership
11 × 4 melee (blade) 10 × 2 ranged (pierce) |
|||||||||||||||||||||||||||||||||||
L1 Noble (Dismounted)
4 × 3 melee (blade) 3 × 2 ranged (pierce) |
L2 Commander (Dismounted)
leadership
6 × 4 melee (blade) 5 × 2 ranged (pierce) |
L3 Lord (Dismounted)
leadership
10 × 4 melee (blade) 9 × 2 ranged (pierce) |
|||||||||||||||||||||||||||||||||||
Monsters | |||||||||||||||||||||||||||||||||||||
L2 Cockatrice
4 × 2 ranged (cold) (petrifies) |
|||||||||||||||||||||||||||||||||||||
Orcs | |||||||||||||||||||||||||||||||||||||
L2 Orcish Witchdoctor
6 × 2 melee (impact) 9 × 3 ranged (pierce) (magical, drains) 10 × 2 ranged (arcane) (drains) |
L3 Orcish Great Witchdoctor
teleport
7 × 2 melee (impact) 11 × 3 ranged (pierce) (magical, drains) 12 × 2 ranged (arcane) (magical) |
||||||||||||||||||||||||||||||||||||
L1 Sea Orc
5 × 3 melee (blade) |
|||||||||||||||||||||||||||||||||||||
Undead | |||||||||||||||||||||||||||||||||||||
L2 Death Squire
leadership, submerge
8 × 4 melee (blade) |
L3 Death Knight
leadership, submerge
11 × 4 melee (blade) 6 × 2 ranged (pierce) |
||||||||||||||||||||||||||||||||||||
L1 Faerie Spirit
regenerates (4 hp)
4 × 3 melee (fire) (magical) 3 × 3 ranged (arcane) (magical) |
|||||||||||||||||||||||||||||||||||||
L1 Skeleton Rider
submerge
6 × 3 melee (blade) |
L2 Bone Knight
8 × 3 melee (blade) 7 × 2 melee (impact) (charge) |
Last updated on Wed Mar 20 04:01:17 2024.