Swamp Witch Curse
Dalefolk | |||||||||||||||||||||||||||||||||||||
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L1 Channeler
6 × 4 melee (cold) (magical) |
L2 Beacon
6 × 4 melee (cold) (magical) 9 × 3 ranged (cold) (magical) |
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L2 Mediator
8 × 4 melee (cold) (magical) 11 × 3 melee (fire) (magical) |
L3 Conduit
11 × 4 melee (cold) (magical) 15 × 3 melee (fire) (magical) |
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L1 Herbalist
heals +4
2 × 3 melee (blade) 4 × 2 ranged (arcane) (poison) |
L2 Botanist
cures, heals +8
3 × 4 melee (blade) 3 × 3 ranged (arcane) (poison) |
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L1 Herder
3 × 3 melee (impact) 4 × 3 ranged (impact) |
L2 Mountaineer
6 × 3 melee (impact) 7 × 3 ranged (impact) |
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L1 Miner
9 × 2 melee (blade) |
L2 Delver
8 × 4 melee (blade) |
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L2 Foreman
leadership
14 × 2 melee (blade) |
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L1 Rocketeer
3 × 2 melee (blade) 16 × 1 ranged (fire) 10 × 1 artillery (fire) |
L2 Bombadier
6 × 2 melee (blade) 24 × 1 ranged (fire) 20 × 1 artillery (fire) |
L3 Battery
9 × 2 melee (blade) 24 × 2 ranged (fire) 20 × 2 artillery (fire) |
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L1 Shifter
shifter
3 × 2 melee (impact) |
L2 Wilderman
shifter
4 × 3 melee (impact) |
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L1 Shifter
shifter
3 × 2 melee (impact) |
L2 Wilderman
shifter
4 × 3 melee (impact) |
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L1 Shifter
shifter
3 × 2 melee (impact) |
L2 Wilderman
shifter
4 × 3 melee (impact) |
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L1 Shifter(Boar)
shifter
5 × 3 melee (impact) (charge) |
L2 Wilderman
shifter
4 × 3 melee (impact) |
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L1 Shifter(Giant Beaver)
shifter
5 × 4 melee (blade) |
L2 Wilderman
shifter
4 × 3 melee (impact) |
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L1 Shifter(bear)
shifter
8 × 3 melee (impact) |
L2 Wilderman
shifter
4 × 3 melee (impact) |
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L1 Shifter(wolf)
shifter
5 × 3 melee (blade) (marksman) |
L2 Wilderman
shifter
4 × 3 melee (impact) |
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L2 Wilderman
shifter
4 × 3 melee (impact) |
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L2 Wilderman
shifter
4 × 3 melee (impact) |
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L2 Wilderman(Beaver)
shifter
6 × 5 melee (blade) |
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L2 Wilderman(Boar)
shifter
7 × 3 melee (impact) (charge) |
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L2 Wilderman(bear)
shifter
13 × 3 melee (impact) |
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L2 Wilderman(wolf)
shifter
6 × 4 melee (blade) (marksman) |
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Darklanders | |||||||||||||||||||||||||||||||||||||
L1 Beastman
9 × 2 melee (blade) (berserk) |
L2 Beastskull
14 × 2 melee (blade) (berserk) |
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L1 Canoe
4 × 2 melee (pierce) 4 × 4 ranged (pierce) |
L2 Catamaran
5 × 3 melee (pierce) 6 × 4 ranged (pierce) |
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L1 Hurler
4 × 2 melee (pierce) 4 × 3 ranged (pierce) (backstab) |
L2 Stalker
5 × 3 melee (pierce) 6 × 3 ranged (pierce) (backstab) |
L3 Whisper
skirmisher
6 × 4 melee (pierce) 9 × 3 ranged (pierce) (backstab) |
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L2 Wasp
6 × 3 melee (pierce) 4 × 3 ranged (pierce) (backstab, poison) |
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L1 Jaguar Rider
4 × 4 melee (blade) |
L2 Cheetah Rider
8 × 3 melee (blade) |
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L2 Leopard Rider
7 × 4 melee (blade) |
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L2 Panther Rider
nightstalk
6 × 4 melee (blade) |
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L1 Malice of the Gods
8 × 2 ranged (arcane) (magical, slows, drains) |
L2 Wrath of the Gods
9 × 3 ranged (arcane) (magical, slows, drains) |
L3 Vengence of the Gods
10 × 4 ranged (arcane) (magical, slows, drains) 5 × 3 melee (blade) |
L4 Judgement of the Gods
12 × 4 ranged (arcane) (magical, slows, drains) 5 × 5 melee (blade) |
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L1 Tribesman
7 × 3 melee (blade) |
L2 Guerrilla
ambush
6 × 4 melee (blade) 10 × 1 ranged (pierce) |
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L2 Militia
11 × 3 melee (blade) |
L3 Guard
16 × 3 melee (blade) |
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L1 Viper
self-heal
2 × 2 melee (blade) (first strike, poison) |
L2 Serpent
self-heal
3 × 3 melee (blade) (first strike, poison, slows) |
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Freemen | |||||||||||||||||||||||||||||||||||||
L1 Aristocrat
5 × 4 melee (blade) 6 × 2 melee (pierce) (backstab) |
L2 Amir
8 × 4 melee (blade) 6 × 3 melee (pierce) (backstab) |
L3 Caliph
11 × 4 melee (blade) 6 × 4 melee (pierce) (backstab) |
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L2 Vizier
leadership
6 × 4 melee (blade) 7 × 3 melee (pierce) (backstab) |
L3 Sultan
leadership
8 × 4 melee (blade) 10 × 3 melee (pierce) (backstab) |
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L2 Body Guard
10 × 3 melee (pierce) (first strike) |
L3 Guardian
16 × 3 melee (pierce) (first strike) |
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L1 Camel Rider
5 × 3 melee (blade) |
L2 Mehariste
9 × 3 melee (blade) |
L3 Zamburak
10 × 4 melee (blade) 20 × 1 ranged (pierce) |
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L2 Sand Rider
7 × 4 melee (blade) |
L3 Adventurer
11 × 4 melee (blade) |
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L1 Chanter
6 × 1 melee (impact) 6 × 3 ranged (impact) (magical, Stun) |
L2 Howler
7 × 2 melee (impact) 10 × 3 ranged (impact) (magical, Stun) |
L3 Screecher
7 × 3 melee (impact) 15 × 3 ranged (impact) (magical, Stun) |
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L1 Muezzin
heals +4
8 × 2 melee (impact) |
L2 Mufti
cures, heals +8
8 × 3 melee (impact) |
L3 Mullah
cures, heals +8, illuminates
12 × 3 melee (impact) |
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L1 Princess
6 × 3 melee (blade) |
L2 Heiress
8 × 4 melee (blade) |
L3 Queen
9 × 5 melee (blade) |
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L1 Sand Walker
6 × 2 melee (pierce) 3 × 2 ranged (impact) |
L2 Ensnarer
6 × 3 melee (pierce) 7 × 2 ranged (impact) (slows) |
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L2 Guardsman
13 × 2 melee (pierce) (first strike) |
L3 Goun
20 × 2 melee (pierce) (first strike) |
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L1 Wanderer
5 × 3 melee (blade) 6 × 2 ranged (blade) |
L2 Dervish
skirmisher
9 × 3 melee (blade) 5 × 3 ranged (blade) |
L3 Immortal
skirmisher
14 × 3 melee (blade) 6 × 3 ranged (blade) |
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L2 Nomad
6 × 4 melee (blade) 9 × 2 ranged (blade) |
L3 Sheik
9 × 4 melee (blade) 9 × 3 ranged (blade) |
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Highlanders | |||||||||||||||||||||||||||||||||||||
L1 Brave
7 × 3 melee (impact) |
L2 Warrior
8 × 4 melee (impact) |
L3 Chief
9 × 5 melee (impact) |
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L2 Elephant
No ZoC
11 × 1 melee (impact) (Trample, Overrun) 3 × 3 ranged (pierce) |
L3 Oliephant
No ZoC
15 × 2 melee (impact) (Trample, Overrun) 5 × 3 ranged (pierce) |
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L1 Hippo
10 × 2 melee (impact) 3 × 3 ranged (pierce) |
L2 Hippopotamus
14 × 2 melee (impact) 5 × 3 ranged (pierce) |
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L1 Hunter
5 × 1 melee (blade) 4 × 4 ranged (pierce) |
L2 Prowler
5 × 2 melee (blade) 6 × 4 ranged (pierce) |
L3 Man Hunter
6 × 3 melee (blade) 10 × 4 ranged (pierce) |
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L1 Lion Warrior
skirmisher
9 × 2 melee (pierce) (first strike) |
L2 Lion Adept
skirmisher, leadership
12 × 2 melee (pierce) (first strike) |
L3 Lion Master
skirmisher, leadership
14 × 3 melee (pierce) (first strike) |
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L2 Lion Renegade
skirmisher
10 × 3 melee (pierce) (first strike) |
L3 Lion Maverick
skirmisher
11 × 4 melee (pierce) (first strike) |
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L1 Runner
5 × 3 melee (pierce) |
L2 Strider
5 × 5 melee (pierce) 4 × 2 ranged (pierce) |
L3 Wind Walker
8 × 5 melee (pierce) 5 × 3 ranged (pierce) |
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L1 Witch Doctor
heals +4
3 × 2 melee (blade) 4 × 3 ranged (arcane) (magical, hex) |
L2 Shaman
cures, heals +8
6 × 2 melee (blade) 6 × 3 ranged (arcane) (magical, hex) |
L3 Spirit Wielder
cures, heals +8
7 × 2 melee (blade) 12 × 4 ranged (arcane) (magical, hex) |
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L2 Warlock
heals +4
4 × 2 melee (blade) 9 × 4 ranged (arcane) (magical, hex) |
L3 Spirit Wielder
cures, heals +8
7 × 2 melee (blade) 12 × 4 ranged (arcane) (magical, hex) |
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Imperialists | |||||||||||||||||||||||||||||||||||||
L1 Hardback
8 × 2 melee (impact) |
L2 Rock Rider
8 × 3 melee (impact) |
L3 Avalanche
11 × 3 melee (pierce) (charge) |
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L3 Tank
12 × 3 melee (impact) |
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L1 Legionnaire
4 × 4 melee (blade) 3 × 2 ranged (pierce) |
L2 Phalanx
steadfast
14 × 3 melee (pierce) (first strike) |
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L2 Shock Troop
7 × 3 melee (impact) (charge) |
L3 Gargantaur
12 × 3 melee (impact) (charge) |
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L2 Stalwart
6 × 4 melee (blade) 6 × 2 ranged (pierce) |
L3 Praetorion
9 × 4 melee (blade) 6 × 3 ranged (pierce) |
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L1 Pelite
6 × 2 melee (pierce) (first strike) 4 × 3 ranged (pierce) |
L2 Velite
skirmisher
10 × 2 melee (pierce) (first strike) 6 × 3 ranged (pierce) |
L3 Equite
skirmisher
14 × 2 melee (pierce) (first strike) 6 × 4 ranged (pierce) |
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L0 Sapper
5 × 0 sapper (fire) (Sapper) |
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L1 Slinger
4 × 2 melee (impact) 8 × 2 ranged (impact) |
L2 Flinger
7 × 2 melee (impact) 8 × 3 ranged (impact) |
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L2 Spiker
5 × 3 melee (impact) 8 × 2 ranged (blade) (slows) |
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L1 Standard
Standard
3 × 3 melee (blade) 10 × 1 ranged (pierce) |
L2 Centurion
Standard, leadership
5 × 3 melee (blade) 10 × 2 ranged (pierce) |
L3 Primus
Standard, leadership
5 × 4 melee (blade) 14 × 2 ranged (pierce) |
L4 Legatus
Standard, leadership
7 × 4 melee (blade) 18 × 2 ranged (pierce) |
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Mechanical | |||||||||||||||||||||||||||||||||||||
L1 Ballista
13 × 2 artillery (pierce) 10 × 2 ranged (pierce) |
L2 Bolter
13 × 3 artillery (pierce) 10 × 3 ranged (pierce) |
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L1 Galley
5 × 2 melee (blade) 6 × 3 ranged (pierce) |
L2 Trireme
7 × 2 melee (blade) 12 × 1 melee (impact) (charge, water only) 9 × 3 ranged (pierce) |
L3 Grand Trireme
10 × 2 melee (blade) 17 × 1 melee (impact) (charge, water only) 11 × 3 ranged (pierce) 10 × 2 artillery (pierce) |
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L1 Longboat
4 × 4 melee (blade) 4 × 2 ranged (pierce) |
L2 Dragon Prow
7 × 4 melee (blade) 7 × 2 ranged (pierce) |
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L1 Paddle Ship
3 × 2 melee (blade) 10 × 2 artillery (impact) |
L2 Paddle Warship
4 × 4 melee (blade) 15 × 2 artillery (impact) 3 × 4 ranged (impact) (poison) |
L3 Paddle Frigate
5 × 4 melee (blade) 15 × 3 artillery (impact) 5 × 4 ranged (impact) (poison) |
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Monsters | |||||||||||||||||||||||||||||||||||||
L0 Lizard
2 × 1 melee (blade) (berserk, poison) |
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L0 Raven
2 × 3 melee (blade) |
L1 Mynah
3 × 4 melee (blade) |
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L2 Roc
12 × 3 melee (blade) |
L3 Great Roc
18 × 3 melee (blade) |
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L0 Toad
1 × 1 melee (impact) (berserk, poison) |
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Pygmies | |||||||||||||||||||||||||||||||||||||
L1 Crocodile
10 × 2 melee (blade) |
L2 Grand Crocodile
15 × 2 melee (blade) |
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L0 Knat
self-heal
3 × 1 melee (impact) 2 × 5 ranged (pierce) |
L1 Fly
self-heal
4 × 2 melee (impact) 3 × 7 ranged (pierce) |
L2 Mudfoot
self-heal, Lurker
6 × 3 melee (blade) (backstab) 4 × 5 ranged (pierce) |
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L2 Stinger
self-heal
5 × 4 melee (impact) 5 × 7 ranged (pierce) (poison) |
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L1 Piper
self-heal
5 × 2 melee (blade) 3 × 8 ranged (insects) (drains, swarm) |
L2 Charmer
self-heal
5 × 3 melee (blade) 4 × 8 ranged (insects) (drains, swarm, poison) |
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L1 Puma
self-heal, skirmisher
4 × 4 melee (blade) |
L2 Lynx
self-heal, skirmisher
6 × 5 melee (blade) |
L3 Saber Cat
self-heal, skirmisher
9 × 5 melee (blade) |
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L1 Spider Rider
8 × 2 melee (blade) (poison) |
L2 Great Spider
9 × 3 melee (blade) (poison) |
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L2 Web Spitter
9 × 2 melee (blade) (poison) 3 × 3 ranged (impact) (slows) |
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L1 Swamp Witch
Decay, self-heal
3 × 3 melee (blade) 5 × 3 ranged (arcane) (magical) |
L2 Toad-breath
self-heal
4 × 3 melee (blade) 5 × 5 ranged (arcane) (magical, plague) |
L3 Lizard Eye
self-heal
6 × 3 melee (blade) 7 × 6 ranged (arcane) (magical, plague) |
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L2 Wyrd
Decay, self-heal
3 × 5 melee (blade) 11 × 3 ranged (arcane) (magical) |
L3 Sorceress
Decay, self-heal
4 × 5 melee (blade) 13 × 4 ranged (arcane) (magical) |
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Statesmen | |||||||||||||||||||||||||||||||||||||
L1 Alchemist
2 × 2 melee (blade) 2 × 3 ranged (arcane) (poison) 1 × 5 ranged (arcane) (slows) |
L2 Concoctionist
6 × 2 melee (blade) 6 × 4 ranged (arcane) (poison) 5 × 5 ranged (arcane) (slows) |
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L2 Doctor
cures, heals +8
3 × 3 melee (blade) 4 × 5 ranged (arcane) (slows) |
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L1 Boatsman
steadfast
5 × 3 melee (impact) |
L2 Turtle
steadfast
6 × 4 melee (impact) |
L3 Snapper
steadfast
8 × 4 melee (impact) 12 × 3 melee (blade) |
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L1 Composite Bowman
5 × 2 melee (blade) 7 × 3 ranged (pierce) |
L2 Veteran Bowman
7 × 2 melee (blade) 8 × 4 ranged (pierce) |
L3 Elite Bowman
11 × 2 melee (blade) 9 × 5 ranged (pierce) |
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L1 Horse Archer
3 × 3 melee (blade) 6 × 3 ranged (pierce) |
L2 Sagiharii
5 × 3 melee (blade) 8 × 3 ranged (pierce) |
L3 Clibbanarii
8 × 3 melee (blade) 9 × 4 ranged (pierce) |
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L1 Loyalist
5 × 4 melee (impact) (dauntless) |
L2 Vassal
8 × 4 melee (impact) (dauntless) |
L3 Liegeman
11 × 4 melee (impact) (dauntless) |
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L1 Regimenteer
10 × 2 melee (blade) |
L2 Guild Officer
leadership
13 × 2 melee (blade) |
L3 Merchant Lord
leadership
19 × 2 melee (blade) |
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L2 Retainer
11 × 3 melee (blade) |
L3 House Guard
15 × 3 melee (blade) |
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L1 Rider
4 × 4 melee (blade) |
L2 Raider
7 × 4 melee (blade) |
L3 Cataphract
11 × 4 melee (blade) |
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Whities | |||||||||||||||||||||||||||||||||||||
L0 Bow Girl
2 × 3 melee (blade) 4 × 3 ranged (pierce) |
L1 Keeper
4 × 3 melee (blade) 5 × 4 ranged (pierce) |
L2 Huntress
5 × 4 melee (blade) 8 × 4 ranged (pierce) |
L3 Bow Lady
7 × 4 melee (blade) 11 × 4 ranged (pierce) |
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L1 Storm Child
2 × 3 melee (blade) 6 × 4 ranged (fire) (magical) |
L2 Storm Witch
3 × 3 melee (blade) 8 × 4 ranged (fire) (magical) 16 × 2 ranged (cold) (magical) |
L3 Storm Lady
4 × 3 melee (blade) 12 × 4 ranged (fire) (magical) 24 × 2 ranged (cold) (magical) 16 × 3 ranged (impact) (magical) |
L4 Storm Queen
5 × 3 melee (blade) 16 × 4 ranged (fire) (magical) 32 × 2 ranged (cold) (magical) 21 × 3 ranged (impact) (magical) |
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L1 Scout
4 × 2 melee (blade) 6 × 2 ranged (blade) |
L2 Raider
5 × 3 melee (blade) 7 × 3 ranged (blade) |
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L1 Storm Guard
steadfast
4 × 3 melee (pierce) (first strike, berserk) 6 × 2 ranged (pierce) |
L2 Heart Guard
steadfast
5 × 4 melee (pierce) (first strike) 6 × 3 melee (pierce) (first strike, berserk) 10 × 2 ranged (pierce) |
L3 Soul Guard
steadfast
8 × 4 melee (pierce) (first strike) 9 × 3 melee (pierce) (first strike, berserk) 10 × 3 ranged (pierce) |
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L1 Terror Rider
7 × 2 melee (impact) (charge) 5 × 3 melee (pierce) |
L2 Terror Strider
11 × 2 melee (impact) (charge) 6 × 4 melee (pierce) |
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L1 Warder
3 × 5 melee (impact) (counter) |
L2 Guardian
5 × 5 melee (impact) (counter) |
L3 Sentinal
skirmisher
8 × 5 melee (impact) (counter) |
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L2 Vigilante
concealment
5 × 4 melee (blade) (backstab) |
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L1 Warrior
9 × 2 melee (blade) 5 × 1 ranged (blade) |
L2 Bard
wardrums
4 × 4 melee (blade) 10 × 2 ranged (pierce) |
L3 Balladier
wardrums, saga
6 × 4 melee (blade) 15 × 2 ranged (pierce) |
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L2 Housecarl
10 × 3 melee (blade) 9 × 1 ranged (blade) |
L3 Thane
11 × 4 melee (blade) 9 × 2 ranged (blade) |
Last updated on Wed Mar 20 03:01:01 2024.