Rise of the Elementalist
Elementals | |||||||||||||||||||||||||||||||||||||
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L1 Fire Wisp
absorb lava
5 × 2 melee (fire) 5 × 4 ranged (fire) |
L2 Fire Elemental
absorb lava
7 × 2 melee (fire) 7 × 4 ranged (fire) |
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L3 Magical Essence
regenerates
10 × 3 melee (arcane) (devour, drains, magical) 16 × 4 ranged (arcane) (magical, devour) |
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L0 Minor Mud Elemental
dirt recuperation
4 × 3 ranged (impact) |
L1 Mud Elemental
dirt recuperation
7 × 2 melee (impact) 5 × 3 ranged (impact) |
L2 Air Elemental
dust recuperation, skirmisher
7 × 2 melee (impact) 3 × 6 ranged (impact) (swarm) |
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L2 Earth Elemental
steadfast, assimilate rock, submerge
16 × 2 melee (impact) |
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L2 Fire Elemental
absorb lava
7 × 2 melee (fire) 7 × 4 ranged (fire) |
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L2 Water Elemental
absorb water, submerge
8 × 4 melee (impact) 6 × 3 ranged (cold) |
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L1 Rock Pile
steadfast, assimilate rock, submerge
9 × 2 melee (impact) |
L2 Earth Elemental
steadfast, assimilate rock, submerge
16 × 2 melee (impact) |
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L1 Water Wave
absorb water, submerge
5 × 4 melee (impact) 3 × 3 ranged (cold) |
L2 Water Elemental
absorb water, submerge
8 × 4 melee (impact) 6 × 3 ranged (cold) |
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L1 Whirlwind
dust recuperation, skirmisher
5 × 2 melee (impact) 3 × 5 ranged (impact) (swarm) |
L2 Air Elemental
dust recuperation, skirmisher
7 × 2 melee (impact) 3 × 6 ranged (impact) (swarm) |
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L0 Wisp
recuperates
4 × 2 melee (arcane) (drains) 4 × 3 ranged (arcane) (magical) |
L1 Elemental Wisp
recuperates
6 × 2 melee (arcane) (drains) 6 × 3 ranged (arcane) (magical) |
L2 Elemental Essence
recuperates
8 × 2 melee (arcane) (drains) 7 × 4 ranged (arcane) (magical) |
L3 Pure Elemental Essence
regenerates
10 × 2 melee (arcane) (drains, devour) 9 × 4 ranged (arcane) (magical, devour) |
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Humans | |||||||||||||||||||||||||||||||||||||
L1 Elemantal Mage
5 × 1 melee (impact) 7 × 3 ranged (fire) (magical) |
L2 Elementalist
6 × 2 melee (impact) 8 × 4 ranged (fire) (magical) 8 × 4 ranged (cold) (slows) |
L3 Elemental Wizard
7 × 2 melee (impact) 12 × 4 ranged (fire) (magical) 12 × 4 ranged (cold) (slows) |
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L3 Ghost
7 × 2 melee (impact) 12 × 4 ranged (fire) (magical) 12 × 4 ranged (cold) (slows) |
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L1 Mage
5 × 1 melee (impact) 7 × 3 ranged (fire) (magical) |
L2 Elementalist
6 × 2 melee (impact) 8 × 4 ranged (fire) (magical) 8 × 4 ranged (cold) (slows) |
L3 Elemental Wizard
7 × 2 melee (impact) 12 × 4 ranged (fire) (magical) 12 × 4 ranged (cold) (slows) |
Last updated on Wed Mar 20 03:14:01 2024.