Blocker
.
Special Notes: This unit is able to attack from so far away that ordinary ranged attacks can't retaliate. The steadiness of this unit reduces damage from some attacks, but only while defending. This unit can interrupt combat when it lands a blow with the correct weaponry.
Information
Advances from: | Holder |
Advances to: | |
Cost: | 57 |
HP: | 68 |
Movement: | 4 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | IME_Blocker |
Abilities: | steadfast |
Attacks (damage - count)
dozer blade melee | 10 - 3 impact | interrupt | |
mortar artillery | 8 - 3 fire | bombard |
Resistances
blade | 30% | pierce | 30% | |||
---|---|---|---|---|---|---|
impact | 20% | fire | 0% | |||
cold | 0% | arcane | 30% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 4 | 20% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | - | 0% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 4 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |