Mad Gunner
.
Special Notes: Whisky helping, this unit is victim to short bursts of rage. However, its drunkeness impairs his accuracy.
Information
Advances from: | Cowpuncher |
Advances to: | Trigger-happy |
Cost: | 37 |
HP: | 48 |
Movement: | 5 |
XP: | 100 |
Level: | 2 |
Alignment: | lawful |
ID | IME_Madgun |
Abilities: |
Attacks (damage - count)
fist melee | 6 - 2 impact | ||
pistol ranged | 5 - 3 pierce | dizzy rage |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |