Cyborg
.
Special Notes: This unit knows the ins and outs of artificial intelligence and is thus especially apt at leading adjacent robots in battle.
Information
Advances from: | Inventor |
Advances to: | Brainjar |
Cost: | 58 |
HP: | 60 |
Movement: | 4 |
XP: | 200 |
Level: | 3 |
Alignment: | neutral |
ID | IME_Cyborg |
Abilities: | command |
Attacks (damage - count)
blade arm melee | 7 - 4 blade | ||
electric bolt ranged | 7 - 3 fire |
Resistances
blade | 30% | pierce | 30% | |||
---|---|---|---|---|---|---|
impact | 20% | fire | 0% | |||
cold | 0% | arcane | 30% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 4 | 20% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | - | 0% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 4 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |