Technician
.
Special Notes: This unit is a machine specialist and is able to fix broken part at the beginning of each turn, effectively recovering hitpoints of adjacent machines.
Information
Advances from: | Mechanician |
Advances to: | Robotician |
Cost: | 38 |
HP: | 42 |
Movement: | 5 |
XP: | 110 |
Level: | 2 |
Alignment: | neutral |
ID | IME_Technician |
Abilities: | repairs +8 |
Attacks (damage - count)
key melee | 6 - 3 impact | ||
blowtorch melee | 20 - 1 fire | ||
gun ranged | 8 - 2 pierce |
Resistances
blade | 20% | pierce | 20% | |||
---|---|---|---|---|---|---|
impact | 20% | fire | 10% | |||
cold | 10% | arcane | 10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 1 | 50% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 30% | |
Forest | 1 | 30% | |
Frozen | 2 | 30% | |
Hills | 1 | 60% | |
Mountains | 1 | 70% | |
Mushroom Grove | 1 | 40% | |
Sand | 1 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 50% |