Scavenger
.
Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. This unit can move unseen in deep water, requiring no air from the surface. This unit is able to steal money and valuable to opponents with each blow that it lands. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
Information
Advances from: | |
Advances to: | Forager Centipede |
Cost: | 8 |
HP: | 20 |
Movement: | 5 |
XP: | 13 |
Level: | 0 |
Alignment: | neutral |
ID | IME_Scavenger |
Abilities: | submerge, skirmisher |
Attacks (damage - count)
grater-leg melee | 1 - 2 blade | Steal | |
tesla bolt ranged | 2 - 2 fire | dazzle |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | -10% | fire | 0% | |||
cold | 0% | arcane | 30% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 70% | |
Cave | 2 | 50% | |
Coastal Reef | 2 | 50% | |
Deep Water | 3 | 30% | |
Flat | 1 | 60% | |
Forest | 2 | 70% | |
Frozen | 2 | 40% | |
Hills | 2 | 70% | |
Mountains | 3 | 70% | |
Mushroom Grove | 2 | 70% | |
Sand | 1 | 60% | |
Shallow Water | 2 | 40% | |
Swamp | 2 | 40% | |
Unwalkable | - | 0% | |
Village | 1 | 70% |