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Wesnoth Units database

Sekkou

(image)

There are few ninjas who will favor technology and equipment over skill, but they do exist. The Sekkou is one of them. As apt a scout as the Teisatsu, he however halted his training in stealth and archery to develop dizzying flash bombs to hurl at foes. Albeit seldom seen, they are a valuable asset to any ninja force, espcially on difficult terrain.

Special Notes: This unit can interrupt combat when it lands a blow with the correct weaponry. This unit is able to emit bright flashes of light that blind targets, limiting their chances to hit for a whole turn. This unit is so fast that it can attack first in battle, even on defense. This unit's attack fills a whole area and is particularly difficult to dodge.

Information

Advances from:
Advances to:
Cost: 35
HP: 38
Movement: 8
XP: 150
Level: 2
Alignment: chaotic
IDIME_Sekkou
Abilities: skirmisher

Attacks (damage - count)

(image)smoke bomb
melee
0 - 2
impact
firststrike
interrupt
(image)flash bomb
ranged
0 - 2
impact
firststrike
dazzle

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water-0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Hills270%
(icon) Mountains370%
(icon) Mushroom Grove270%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable-0%
(icon) Village170%