Sensei
The Sensei is the monastery's master. The most skilled and dedicated monk achieve a state of unshifting balance through meditation, allowing them to manipulate their ki that much more efficiently in either offense or defense. Such a talent is rare and not to be wasted, thus are they rarely sent to the frontlines.
Special Notes: This unit is capable of healing those around it, and curing them of poison. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.
Information
Advances from: | Monk |
Advances to: | |
Cost: | 58 |
HP: | 50 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | IME_Sensei |
Abilities: | cures, heals +8 |
Attacks (damage - count)
fist melee | 8 - 4 impact | ||
ki blast ranged | 10 - 3 arcane | magical |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |