Monk
The most dedicated Martial Artist enter shaolin monasteries to pursue their training. Introduced to meditation, they develop their relation to the mystic and learn to use their ki as a weapon as well as a mean to soothes others' sufferings. Monk work well with either ninjas or samurais, being good support units as well as potent fighters.
Special Notes: This unit is capable of basic healing. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.
Information
Advances from: | Martial Artist |
Advances to: | Sensei |
Cost: | 40 |
HP: | 38 |
Movement: | 5 |
XP: | 100 |
Level: | 2 |
Alignment: | neutral |
ID | IME_Monk |
Abilities: | heals +4 |
Attacks (damage - count)
fist melee | 8 - 3 impact | ||
ki blast ranged | 6 - 3 arcane | magical |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |