Oathkeeper

(image)

Until recently, it was believed that the Oathkeeper caste had, like many others, vanished with time, made unnecessary by long years of peace. It was not until the deepest vaults opened and they marched forth to do battle that it became clear that the Oathkeeper title had not only survived, but that the mantle had been passed down from generation to generation through the millennia. Those few who are offered membership are inevitably among the most skilled warriors ever to walk the world, and capable of holding back entire armies singlehandedly.

Special Notes:When used defensively, this attack always has at least a 60% chance to hit. The steadiness of this unit reduces damage from some attacks, but only while defending. This unit regenerates, which allows it to heal as though always stationed in a village. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.

 

Information

Advances from: Lorekeeper
Advances to:
Cost: 50
HP: 76
Moves: 5
XP: 80
Level: 3
Alignment: neutral
Id: Oathkeeper_Hathor
Abilities: steadfast, regenerates

Attacks (damage × count)

(image)fist
melee
7 × 6
impact
counter
(image)soul surge
ranged
18 × 2
arcane
marksman

Resistances

(icon) blade30% (icon) pierce30%
(icon) impact30% (icon) fire10%
(icon) cold10% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen240%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:40:23 2024.