Orcish Sovereign

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From time to time, an orc will arise who has a natural charisma and command over his ilk. If he is also strong and cunning enough to survive early leadership struggles, he will inevitably find himself leading a great horde of warriors, and he will also inevitably cause a great deal of trouble for the civilized races of the world. The surest way to disperse such a host is to slay this rare orc who can hold it together.

Special Notes: The ability of this unit to inspire its allies enables adjacent units of the same side to deal more damage in combat, though this does not apply to other Messengers or units of higher level. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. Whenever its berserk attack is used, this unit continues to push the attack until either it or its enemy lies dead.This weapon will never be used on defense.

(portrait)

Information

Advances from:
Advances to:
Cost: 50
HP: 80
Moves: 6
XP: 150
Level: 3
Alignment: chaotic
Id: Orcish Sovereign Bogor
Abilities: inspire, leadership, leadership, leadership

Attacks (damage × count)

(image)Rakshasa Blade
melee
12 × 4
blade
marksman
(image)Rakshasa Blade
melee
19 × 2
blade
berserk
attack only
(image)crossbow
ranged
11 × 3
pierce
marksman

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 02:58:09 2024.