Skeleton Minstrel

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Skeletons are warriors who have been slain in battle and brought back by dark magics. If they were minstrels in life, they end up such in their undead existence. Together with the tendons that barely hold the bones together, they keep their vocal chords – though the missing body parts have an effect on the voice pitch and cause a very sepulchral low bass singing. Skeletal minstrels wander the lands, sing and play haunting blues to everyone who is not scared of rackabones that coax tender timbres from an axe. Well, THIS one does not always play blues.

Special Notes: This unit can move unseen in deep water, requiring no air from the surface.

(portrait)

Information

Advances from:
Advances to:
Cost: 23
HP: 34
Moves: 5
XP: 35
Level: 1
Alignment: chaotic
Id: Calcy
Abilities: haunting (20), submerge

Attacks (damage × count)

(image)axe
melee
7 × 3
blade

Resistances

(icon) blade40% (icon) pierce60%
(icon) impact-20% (icon) fire-20%
(icon) cold60% (icon) arcane-50%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus260%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:39:26 2024.