Elyser Druid

(image)

Elisian Druids have a deep connection to the forest and nature itself. They can command it at will to subdue any threat.

The chief ability of Druids lies in healing, and it is for this skill that they are revered by their people. Though less effective, they can also use magic to heal themself.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit is capable of healing those around it, and curing them of poison. This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from: Elyser Healer
Advances to:
Cost: 52
HP: 48
Moves: 6
XP: 150
Level: 3
Alignment: neutral
Id: VREE Druid
Abilities: cures, heals +8, regeneration

Attacks (damage × count)

(image)staff
melee
5 × 3
impact
(image)ensnare
ranged
6 × 3
impact
slows
(image)thorns
ranged
9 × 3
pierce
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:11:42 2024.