Water Naiad

(image)

Naiads are elemental creatures of unique properties and strength. Their characterists and how they manifest in nature is largely unknown and many deny even their existence. But often strange sightings have been reported at sea and by large bodies of water and some say they have even spoken to these strange women of water. However, whether truth, rumour, or myth it is generally agreed that these creatures are extremely powerful and dangerous. Do not be fooled by their graceful elegance for these strange beings hold the power of the elements.

Special Notes: This unit will recover 5 HP per turn when on watery terrain. The effects of poison will not be prolonged or cured. This unit can hide in water, and remain undetected by its enemies. Enemy units cannot see this unit while it is in water, except if they have units next to it. Any enemy unit that first discovers this unit immediately loses all its remaining movement.

(portrait)

Information

Advances from: Water Nymph
Advances to:
Cost: 65
HP: 61
Moves: 8
XP: 150
Level: 4
Alignment: neutral
Id: ROLNaiad
Abilities: aquatic body, water ambush

Attacks (damage × count)

(image)water punch
melee
14 × 3
impact
(image)cold punch
melee
12 × 3
cold
(image)water flash
ranged
25 × 1
cold
(image)water spray
ranged
14 × 3
impact
(image)cold spray
ranged
12 × 3
cold

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact40% (icon) fire20%
(icon) cold50% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave320%
(icon) Coastal Reef160%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat230%
(icon) Forest530%
(icon) Frozen240%
(icon) Fungus320%
(icon) Hills530%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Mar 20 03:47:04 2024.