Dark Marshal

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Some people, under rare special circumstances, can merges the power of darkness even without reaching the world of dead. If you encounter one of them, you better run.

Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.die_sound=human-die-[1~3].ogg

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Information

Advances from:
Advances to:
Cost: 100
HP: 90
Moves: 8
XP: 70
Level: 5
Alignment: chaotic
Id: Dark Marshal
Abilities: leadership, darkens

Attacks (damage × count)

(image)longsword
melee
13 × 5
blade
(image)shadow wave
ranged
15 × 5
arcane
magical
(image)dark shadow
ranged
70 × 1
arcane
magical

Resistances

(icon) blade30% (icon) pierce50%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:17:57 2024.