Orcish Archer tower

(image)

Defence has never been in orcish war doctrines, and they are not skilled at building nor are they diligent. When their villages are under sudden attack, they simply pile up some rocks to make a rough tower for archers.

 

Information

Advances from:
Advances to: Orcish Crossbowman tower
Cost: 10
HP: 38
Moves: None
Vision: 6
XP: 39
Level: 1
Alignment: chaotic
Id: WOD_Oarchertower
Abilities:

Attacks (damage × count)

(image)dagger
melee
3 × 2
blade
(image)bow
ranged
6 × 3
pierce
(image)bow
ranged
7 × 2
fire

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle40%
(icon) Cave30%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat30%
(icon) Forest30%
(icon) Frozen30%
(icon) Fungus30%
(icon) Hills40%
(icon) Mountains40%
(icon) Sand30%
(icon) Shallow Water0%
(icon) Swamp0%
(icon) Unwalkable0%
(icon) Village0%
Last updated on Wed Mar 20 03:52:24 2024.