Mounted General

(image)

Switching seamlessly between lance and mace, mounted generals boast tremendous skill in individual combat and can hold their own against even the most powerful opposition. They are masters of their mounts, able to cover great distances quickly on their patrols, and have keen eyes for detecting and eliminating all manner of perilous dangers. Their greatest strength, however, lies in their ability to inspire great courage in their men, who fight fearlessly and tenaciously under their command.

Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

 

Information

Advances from: Horseman Commander
Advances to:
Cost: 70
HP: 68
Moves: 8
XP: 150
Vlak:3
Orde: lawful
Id: Mounted General
Abilities: leierskap

Attacks (damage × count)

(image)lans
nabygeveg
11 × 3
steek
bestorm
(image)knuppel
nabygeveg
19 × 2
impak

Weerstande

(icon) lem20% (icon) steek-20%
(icon) impak30% (icon) vuur0%
(icon) koue0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Berge0%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Dorpie140%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Frozen230%
(icon) Fungus420%
(icon) Grot420%
(icon) Heuwels240%
(icon) Kasteel140%
(icon) Moeras420%
(icon) Sand230%
(icon) Unwalkable0%
(icon) Vlak Water420%
(icon) Woud330%
Last updated on Wed Mar 20 02:44:49 2024.