Rogue Mage

(image)

Some mages are thrown out of the mages’ guild for attempting to practice forbidden arts. Now completely outside the law, these rogue mages do whatever is necessary to support their study of black magic. Although not as skilled as mages with more formal training, their magic can be quite lethal, while their banditry has resulted in moderate skill with the short sword.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from:
Advances to: Shadow Mage
Cost: 17
HP: 30
Moves: 6
XP: 55
Vlak:1
Orde: chaoties
Id: Rogue Mage
Abilities:

Attacks (damage × count)

(image)steekswaard
nabygeveg
5 × 3
lem
(image)ice blast
afstandgeveg
7 × 2
koue
magies

Weerstande

(icon) lem0% (icon) steek0%
(icon) impak0% (icon) vuur0%
(icon) koue0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Berge360%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Dorpie160%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Frozen320%
(icon) Fungus250%
(icon) Grot240%
(icon) Heuwels250%
(icon) Kasteel160%
(icon) Moeras320%
(icon) Sand230%
(icon) Unwalkable0%
(icon) Vlak Water320%
(icon) Woud250%
Last updated on Wed Mar 20 02:43:42 2024.