Quenoth Shaman

(image)

Like the elves of old, many Quenoth elves seek to study the art of medicine and healing rather than hone their abilities in direct battle. Shamans are highly knowledgeable about the sparse plant-life scattered across the deserts and even possess some ability to bolster crop growth, an invaluable skill in a land with few resources. The capacity to foster flora in such an inhospitable environment is a sign of hope as well, a chance that nature might one day rise from its sandy grave and bloom again.

Special Notes: This unit is capable of healing those around it, slowing dehydration, and curing them of poison. This unit can daze its enemies, reducing their accuracy and defense until they end a turn. This unit has magical attacks, which always have a high chance of hitting an opponent.

(portrait)

Information

Advances from: Quenoth Mystic
Advances to: Quenoth Druid
Cost: 34
HP: 36
Moves: 5
XP: 70
Level: 2
Alignment: neutral
Id: Quenoth Shaman
Abilities: cures, heals +8

Attacks (damage × count)

(image)صولجان
إلتحام
5 × 2
صادم
(image)sand
عن بعد
6 × 2
صادم
daze
(image)أشواك
عن بعد
6 × 3
مخترق
magical

المقاومة

(icon) قاطع0% (icon) مخترق0%
(icon) صادم0% (icon) ناري0%
(icon) بارد0% (icon) سحري-10%

Terrain

TerrainMovement CostDefense
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Frozen330%
(icon) Fungus250%
(icon) Unwalkable0%
(icon) تلال250%
(icon) جبال360%
(icon) رمال160%
(icon) غابة250%
(icon) قرية160%
(icon) قصر160%
(icon) كهف230%
(icon) مستنقع230%
(icon) مياه ضحلة320%
Last updated on Wed Mar 20 02:45:03 2024.