Bone Knight

(image)

Once great warriors across the plains, these mounted riders atop their skeletal horses were raised from the ground by unholy magic to spread fear and destruction.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation. This unit has a defense cap on certain terrain types — it cannot achieve a higher defense rating on mixed terrains with such terrain types.

 

Information

Advances from: Skeleton Rider
Advances to:
Cost: 35
HP: 48
Moves: 7
XP: 100
Rang: 2
Alliantie: wetteloos
Id: Bone Knight
Abilities:

Attacks (damage × count)

(image)bijl
dichtbij
8 × 3
scherp
(image)trample
dichtbij
7 × 2
stomp
stormloop

Weerstanden

(icon) scherp30% (icon) puntig20%
(icon) stomp10% (icon) vuur-20%
(icon) koud60% (icon) witte magie-100%

Terrain

TerrainMovement CostDefense
(icon) Bergen0%
(icon) Bevroren230%
(icon) Bos330%
(icon) Diep Water0%
(icon) Dorp140%
(icon) Grot420%
(icon) Heuvels240%
(icon) Kasteel140%
(icon) Kustrif330%
(icon) Moeras420%
(icon) Neppe Sluier0%
(icon) Onbewandelbaar0%
(icon) Ondiep Water420%
(icon) Paddenstoelen420%
(icon) Vlak140%
(icon) Zand230%
Last updated on Wed Mar 20 02:43:19 2024.