Crusader

(image)

This unit is from the Era of Myths. Its coding and art were done by JW, Velensk, Shiki and many others.

Crusaders undergo rigorous martial training as well as rudimentary medicinal training to help their injured allies on the field of battle. Crusaders' swords are infused with the arcane energy of the Light Spirits - a tradition that started during the Great Crusade against the vampires.

Special Notes: This unit will heal allies by 3 HP at the beginning of its turns. In addition, this ability will inhibit the effects of poison. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

 

Information

Advances from:
Advances to: Divine Knight, Protector, Quester
Cost: 14
HP: 35
Moves: 5
XP: 37
Level: 1
Alignment: lawful
Id: AE_myh_Crusader
Abilities: heals +3

Attacks (damage × count)

(image)blessed sword
melee
5 × 4
arcane
(image)sword
melee
9 × 2
blade

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane30%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 04:30:14 2024.